Forum:Vornok, Fist of The Witness: Difference between revisions
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|rank= [[Ultra]] | |rank= [[Ultra]] | ||
|class= [[Taken Knight]] {{C|[[Forum:Dark Enforcer|Dark Enforcer]]}} | |class= [[Taken Knight]] {{C|[[Forum:Dark Enforcer|Dark Enforcer]]}} | ||
|mission= Knight's Revenge | |mission= Strike: The Dark Fortress <br> Knight's Revenge | ||
|weapon= {{icon|Stasis}} Taken Flame [[Cleaver]] | |weapon= {{icon|Stasis}} Taken Flame [[Cleaver]] | ||
|ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fist of Darkness <br> {{icon|Arc}} Darkness Bolt <br> {{icon|Solar}} Dark Slam <br> {{icon|Stasis}} Duskspot <br> {{icon|Stasis}} Slashed Ice Wall <br> {{icon|Stasis}} Slow <br> {{icon|Solar}} [[Acolyte Grenade|Solar Mortar]] <br> Brief Immunity <br> Timed Resurrection <br> Knight's Curse <br> {{icon|Solar}} Taken Burn | |ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fist of Darkness <br> {{icon|Arc}} Darkness Bolt <br> {{icon|Solar}} Dark Slam <br> {{icon|Stasis}} Duskspot <br> {{icon|Stasis}} Slashed Ice Wall <br> {{icon|Stasis}} Slow <br> {{icon|Solar}} [[Acolyte Grenade|Solar Mortar]] <br> Brief Immunity <br> Timed Resurrection <br> Knight's Curse <br> {{icon|Solar}} Taken Burn |
Revision as of 09:40, September 11, 2024
Forums: Index → Fan Fiction → Vornok, Fist of The Witness |
Vornok, Fist of The Witness | |
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Biographical information | |
Species: |
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Rank: |
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Class: |
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Combat information | |
Mission: |
Strike: The Dark Fortress |
Weapon(s): |
Taken Flame Cleaver |
Abilities: |
High Durability |
Vornok, Fist of The Witness is a powerful Taken Knight of the Witness.
Gameplay
Vornok appears alongside Halak, Might of The Witness. When Vornok is slain, players have 24 seconds to eliminate Halak or Vornok will revive with reduced health. Each time they revive, they lose 10% of their health capping at 10% remainder, the timer to kill both knights goes down by 6 seconds per every health threshold when they both have reached this health marker; 40%-> 18 seconds, 30%-> 12 seconds, and 20%-> 6 seconds. The Mechanic Knight's Curse appears as a debuff on the player's hud when the knights appear and each stack it increases is representative of the timer's decrease.
Dark Slam
Vornok's signature ability usable only in 2nd phase. He teleports a short distance away, lifts his sword skyward, blade up, and charges it. Slowly it will gain flames and a golden light and then he will slam it down towards the player and a line of Taken Flames and light will be sent out. The beam is thin enough to be dodged with one roll but has considerable distance and Solar damage.