Wire Rifle: Difference between revisions

From Destinypedia, the Destiny wiki

(→‎Trivia: The Queenbreaker's Bow IS a Wire Rifle....)
No edit summary
Tag: Mobile edit
 
(12 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Tabbed infobox
|title1 = Wire Rifle
|content1 =
{{Weapon infobox
{{Weapon infobox
|image= [[File:FallenWireRifleGrimoireCard.jpg|300px]]
|image= [[File:FallenWireRifleGrimoireCard.jpg|300px]]
Line 4: Line 7:
|style=
|style=
|class=
|class=
|type= [[Sniper Rifle]]
|type= [[Linear Fusion Rifle]]
|level=  
|level=  
|accuracy= Perfect
|accuracy= Perfect
Line 10: Line 13:
|stability= Perfect
|stability= Perfect
|handling=  
|handling=  
|magazine= Infinite
|magazine=  
|feed= [[Shock Core]]s
|feed= [[Shock Core]]s
|ammo= Molten Shards
|ammo= Molten Shards
|mode= Charged
|mode= Charged
|rate= Slow
|rate= Slow
|damage= [[Arc]]
|damage= {{Icon|Arc}} Arc <br> {{Icon|Solar}} Solar {{C|Specialized [[Heavy Shank]]s}}
|range= Long
|range= Long
|service= [[Fallen]]
|service= All houses
|affiliation= [[Vandal]]s <br> [[Wretch]] <br> [[Spider's Associate]]
|affiliation= [[Vandal]]s <br> [[Tracer Shank]]s <br> [[Spider's Associate]] <br> Specialized [[Heavy Shank]]s
}}
}}
|title2 = Taken Wire Rifle
|content2 =
{{Weapon infobox
|name= Taken Wire Rifle
|image= [[File:Taken Wire Rifle.png|300px]]
|manufacturer= [[Fallen]]
|style=
|class=
|type= [[Linear Fusion Rifle]]
|level=
|accuracy= Perfect
|impact= High
|stability= Perfect
|handling=
|magazine=
|feed= Solar Cores
|ammo= Molten Shards
|mode= Charged
|rate= Slow
|damage= {{Icon|Solar}} Solar
|range= Long
|service= [[Taken]]
|affiliation= [[Taken Vandal]]s
}}
}}
{{Quote|The Wire Rifle utilizes shock cores to charge thin wires of an exotic metal, converting them into Arc-infused molten shards with an extraordinary muzzle velocity.|Grimoire Description<ref>'''[[Grimoire:Enemies/Fallen_Arsenal#Wire Rifle|Grimoire: Wire Rifle]]'''</ref>}}
'''Wire Rifles''' are [[Sniper Rifle]]s used by the [[Fallen]] to flush out and suppress enemy forces.


'''Wire Rifles''' are used by [[Fallen]] [[Vandal]]s to flush out and suppress enemy forces.
==Gameplay==
The Wire Rifle fires a high-velocity [[Arc]] bolt that punches through [[Guardian]] shields at long range, so using cover is advised. The weapon must charge for a second before firing, causing it to emit a recognizable sound and blue flash, which an attentive player can use to predict the attack and dodge it. The weapon is found almost exclusively in the hands of [[Vandal]]s or mounted on the chassis of [[Tracer Shank]]s, though it is also the preferred weapon of some large [[Captain]]s, like the [[Technocrat's Assistant]]s.


==Grimoire description==
Some [[Heavy Shank]]s, like [[S.A.B.E.R.-2]], can mount a [[Solar]] variant of this weapon.
''The Wire Rifle utilizes shock cores to charge thin wires of an exotic metal, converting them into Arc-infused molten shards with an extraordinary muzzle velocity.''<ref>'''Destiny Tracker''' - ''[http://db.destinytracker.com/grimoire/enemies/fallen-arsenal Fallen Arsenal]''</ref>


==Gameplay==
[[Taken Vandal]]s with Wire Rifles have their damage type changed to Solar, and can fire the weapon faster, though with lower precision.
This weapon is utilized by Vandals with particularly good aim. It fires a high-velocity Arc bolt that punches through [[Guardian]] shields at long range, so using cover is advised.


Guardians can use a wieldable version of the Wire Rifle, called the [[Queenbreakers' Bow]].
The [[SIVA]] infused variant used by [[Splicer Vandal]]s fires in three-round Solar bursts with an erratic trajectory, making it harder to track the shooter.


==Trivia==
==Trivia==
*The Wire Rifle is seemingly compatible with an unspecified caliber of ammunition produced by [[Tex Mechanica]]. Evidence (or more likely an oversight by a developer.) of this is located in the [[Tangled Shore]], where one such rifle lays in a vantage point within a foundry, overlooking [[Sorik's Cut]].
*Guardians can use a wieldable version of the Wire Rifle, called the [[Queenbreakers' Bow]] [[Fusion Rifle]]/[[Linear Fusion Rifle]].
*The Wire Rifle is seemingly compatible with an unspecified caliber of ammunition produced by [[Tex Mechanica]]. Evidence (or more likely an oversight by a developer) of this is located in the [[Tangled Shore]], where one such rifle lays in a vantage point within a foundry, overlooking [[Sorik's Cut]].


==Gallery==
==Gallery==
Line 38: Line 68:
File:Destiny-QueenbreakersBow-FusionRifle-Ingame.jpg|The Queenbreaker's Bow, a usable version of the Wire Rifle.
File:Destiny-QueenbreakersBow-FusionRifle-Ingame.jpg|The Queenbreaker's Bow, a usable version of the Wire Rifle.
File:Soriks Cut Overlook.png|A Wire Rifle with Tex Mechanica ammunition.
File:Soriks Cut Overlook.png|A Wire Rifle with Tex Mechanica ammunition.
File:Wire Rifle.jpg
</gallery>
</gallery>


Line 43: Line 74:
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Season of Arrivals]]'' {{Mo}}


==References==
==References==

Latest revision as of 12:21, September 6, 2024

Wire Rifle
Wire Rifle
FallenWireRifleGrimoireCard.jpg
Production overview

Manufacturer:

Fallen

Weapon type:

Linear Fusion Rifle

Min-max accuracy:

Perfect

Min-max impact:

High

Min-max stability:

Perfect

Specifications

Feed system:

Shock Cores

Ammunition type:

Molten Shards

Fire mode:

Charged

Rate of fire:

Slow

Damage:

Arc Arc
Solar Solar (Specialized Heavy Shanks)

Effective range:

Long

Service history

In service:

All houses

Affiliation:

Vandals
Tracer Shanks
Spider's Associate
Specialized Heavy Shanks

 
Taken Wire Rifle
Taken Wire Rifle
Taken Wire Rifle.png
Production overview

Manufacturer:

Fallen

Weapon type:

Linear Fusion Rifle

Min-max accuracy:

Perfect

Min-max impact:

High

Min-max stability:

Perfect

Specifications

Feed system:

Solar Cores

Ammunition type:

Molten Shards

Fire mode:

Charged

Rate of fire:

Slow

Damage:

Solar Solar

Effective range:

Long

Service history

In service:

Taken

Affiliation:

Taken Vandals

 

"The Wire Rifle utilizes shock cores to charge thin wires of an exotic metal, converting them into Arc-infused molten shards with an extraordinary muzzle velocity."
— Grimoire Description[1]

Wire Rifles are Sniper Rifles used by the Fallen to flush out and suppress enemy forces.

Gameplay[edit]

The Wire Rifle fires a high-velocity Arc bolt that punches through Guardian shields at long range, so using cover is advised. The weapon must charge for a second before firing, causing it to emit a recognizable sound and blue flash, which an attentive player can use to predict the attack and dodge it. The weapon is found almost exclusively in the hands of Vandals or mounted on the chassis of Tracer Shanks, though it is also the preferred weapon of some large Captains, like the Technocrat's Assistants.

Some Heavy Shanks, like S.A.B.E.R.-2, can mount a Solar variant of this weapon.

Taken Vandals with Wire Rifles have their damage type changed to Solar, and can fire the weapon faster, though with lower precision.

The SIVA infused variant used by Splicer Vandals fires in three-round Solar bursts with an erratic trajectory, making it harder to track the shooter.

Trivia[edit]

Gallery[edit]

List of appearances[edit]

References[edit]