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{{ | [[File:Dawnblade_Warlock.jpg|300px|thumb|Warlock Dawnblade casting [[Daybreak]]]] | ||
{{Article quote|Spread your wings and set the sky ablaze.|Dawnblade Description}} | |||
The '''Dawnblade''' is a [[Solar]]-based [[Warlock]] subclass that is available in ''[[Destiny 2]]''. | The '''Dawnblade''' is a [[Solar]]-based [[Warlock]] subclass that is available in ''[[Destiny 2]]''. | ||
== | ==Overview== | ||
Unlike the [[Sunsinger]]s, Dawnblade Warlocks utilize the elemental heat of their [[Light]] to set themselves ablaze and take flight on burning wings of fire, allowing them to glide longer in the air while fashioning flaming swords to project blasts of [[Solar]] energy from their [[Super]].<ref>[http://www.pcgamer.com/destiny-2-pc-reveal/ '''PC Gamer''' - ''Destiny 2 on PC: everything we know so far'']</ref> In addition for specializing in airborne combat, the Dawnblade also use their Solar abilities to heal and empower their allies on the battlefield while scorching their enemies with explosive sun fire. Additional Supers include slamming their Daybreak swords to project an aura of enhanced healing and damage resistance for themselves and nearby fellow [[Guardians]] and casting a ball of Solar energy that mimics the effects of [[Radiance]] from the Sunsingers. | |||
According to [[Ikora Rey]], Solar-wielding Warlocks all embody the metaphorical "Dawn" before the Darkness; being beacons of hope that light the way to embolden allies and friends alike.<ref>'''Bungie (2019/12/10)''', ''[[Destiny 2]]: [[Season of Dawn]], Armor lore: [[Promethium Spur]]''</ref> Some of the earliest Dawnblades were revered religiously as patrons due to their immortal, martyr-like nature; one of them had an entire cult in dedication as "The Flame".<ref>'''Bungie (2020/11/10)''', ''[[Destiny 2]]: [[Beyond Light]], Armor lore: [[Dawn Chorus]]''</ref> | |||
==Lore== | ==Lore== | ||
A young—by Warlock standards—apprentice holds out a hand and reaches for flame. Nothing. The wizened teacher laughs. "You're supposed to be teaching me. Not laughing." | {{verbatim}} | ||
===Destiny 2=== | |||
A young—by Warlock standards—apprentice holds out a hand and reaches for flame. Nothing. The wizened teacher laughs. "You're supposed to be teaching me. Not laughing." | |||
The teacher's arm extends as one word hangs in the air, "Sword." As quickly as it appeared, the blade vanishes. "That doesn't help." | The teacher's arm extends as one word hangs in the air, "Sword." As quickly as it appeared, the blade vanishes. "That doesn't help." | ||
"Sword." In a flash, the blade appears again, this time at the student's throat. Both pairs of eyes widened. One aghast, one aglow. "Say it with me." | "Sword." In a flash, the blade appears again, this time at the student's throat. Both pairs of eyes widened. One aghast, one aglow. "Say it with me." | ||
Two voices ring: "Sword." | Two voices ring: "Sword." | ||
A blade appears in each outstretched hand. A pair of wings form on each Warlock's back. Two Warlocks take flight and vow to never again look down. | A blade appears in each outstretched hand. A pair of wings form on each Warlock's back. Two Warlocks take flight and vow to never again look down. | ||
== | ===Season of the Haunted=== | ||
Rise. Closer, closer to the sun.<br> | |||
Your life shall be restored; the three shall be as one. | |||
Dash. Swiftly, swiftly as the Light.<br> | |||
A scorched earth lies below; foes flee from the fight. | |||
An incandescent ray; behold the mighty way. | |||
Rise. Closer, closer to the blaze.<br> | |||
My wings shall never melt. They're already aflame. | |||
=== | ==Notable Dawnblades== | ||
*Lord [[Felwinter]] {{c|deceased}} | |||
* | *[[Osiris]] {{c|formerly}} | ||
* | |||
=== | ==Upgrades== | ||
*''' | [[File:Dawnblade 2.0.jpg|300px|thumb|Dawnblade 2.0 subclass splash art]] | ||
===Super=== | |||
*'''[[Daybreak]]''': Weave Solar Light into blades and smite your foes from the skies. | |||
=== | ===Grenades=== | ||
*''' | *'''Solar Grenade''': A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. | ||
*'''Firebolt Grenade''': A grenade that unleashes bolts of Solar Light at nearby enemies. | |||
*'''Fusion Grenade''': An explosive grenade that causes bonus damage when attached to its target. | |||
=== | ===Movement=== | ||
*''' | *'''Balanced Glide''': Glide jump ability provides bonuses to both speed and control. | ||
*''' | *'''Burst Glide''': Upgrades Glide for strong speed boosts. | ||
*'''Controlled Glide''': Glide jump ability provides better directional control while in the air. | |||
=== | ===Class Abilities=== | ||
*''' | *'''Healing Rift''': Conjure a well of Light that continually heals those inside it. | ||
*''' | *'''Empowering Rift''': Conjure a well of Light that increases the attack power of those inside it. | ||
=== | ===Attunement Of Sky=== | ||
*''' | *'''Celestial Fire''': Send out a spiral of three explosive Solar energy blasts.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*''' | *'''Winged Sun''': Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*''' | *'''Heat Rises''': Consume your grenade energy to extend glide time and improve in-air accuracy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*''' | *'''Icarus Dash''': Activate while in midair to dodge. | ||
=== | ===Attunement Of Flame=== | ||
*''' | *'''Igniting Touch''': Strike an enemy with this melee ability to burn them and cause them to explode. | ||
*''' | *'''Fated For The Flame''': Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames. | ||
*''' | *'''Everlasting Fire''': Killing an enemy with Daybreak extends its duration. | ||
*''' | *'''Phoenix Dive''': Quickly descend from mid-air and regenerate health. | ||
=== | ===Attunement of Grace=== | ||
*''' | *'''[[Well of Radiance]]''': Thrusts your Daybreak sword into the ground. The sword continuously projects a powerful aura that heals and empowers nearby allies. | ||
*''' | **Replaces Daybreak as subclass Super. | ||
*''' | *'''Guiding Flame''': Melee attacks that connect empower nearby allies | ||
*'''Benevolent Dawn''': Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | |||
*'''Divine Protection''': Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | |||
==Upgrades Solar 3.0 (Destiny 2: Witch Queen/Final Shape)== | ==Upgrades Solar 3.0 (Destiny 2: Witch Queen/Final Shape)== | ||
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*'''[[Daybreak]]''': Fashion Solar Light into blades and smite your foes from the sky. Your Daybreak projectiles launch a streak of deadly flames on impact. | *'''[[Daybreak]]''': Fashion Solar Light into blades and smite your foes from the sky. Your Daybreak projectiles launch a streak of deadly flames on impact. | ||
*'''[[Well of Radiance]]''': Thrust your Sword into the ground, damaging and '''scorching''' nearby targets. The Sword projects a continuous aura, granting '''restoration''' and '''radiant''' effects to nearby allies, protecting them from the effects of [[Stasis]]. | *'''[[Well of Radiance]]''': Thrust your Sword into the ground, damaging and '''scorching''' nearby targets. The Sword projects a continuous aura, granting '''restoration''' and '''radiant''' effects to nearby allies, protecting them from the effects of [[Stasis]]. | ||
*'''[[Song of Flame]]''': | *'''[[Song of Flame]]''': Unleash your inner fire, making your equipped weapons '''radiant''' and enhancing your abilities. While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your Solar and Kinetic weapons '''scorch''' targets. | ||
**Melee: Release a supercharged melee attack that launches additional projectiles. | |||
**Grenade: Create a sentient flame wisp that seeks out targets and detonates in a '''scorching''' explosion, then seeks out other nearby targets. | |||
===Grenades=== | ===Grenades=== | ||
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**''Firebolt Grenade'': Increases target search radius and maximum target count. | **''Firebolt Grenade'': Increases target search radius and maximum target count. | ||
**''Fusion Grenade'': Explodes twice. | **''Fusion Grenade'': Explodes twice. | ||
*'''Hellion''' ''()'': | *'''Hellion''' ''(The molten remains of a Cabal magma launcher barrel still sing with the Solar Light that ended its fire. The heavens open at your command, and from them rains vengeful flame.)'': Activate your class ability to summon a Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are '''scorched'''. Fragment Slots (2) | ||
===Fragments=== | ===Fragments=== | ||
*'''Ember of Ashes''': You apply more '''scorch''' stacks to targets. | *'''Ember of Ashes''': You apply more '''scorch''' stacks to targets. | ||
*'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect. | *'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect. | ||
*'''Ember of Benevolence''': Applying '''restoration''', '''cure''' or '''radiant''' to allies grants increased grenade, melee, and class ability regeneration for a short duration. | *'''Ember of Benevolence''': Applying '''restoration''', '''cure''' or '''radiant''' to allies grants increased grenade, melee, and class ability regeneration for a short duration. -10 Discipline. | ||
*'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy. | *'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy. | ||
*'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline. | *'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline. | ||
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*'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration. | *'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration. | ||
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery. | *'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery. | ||
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''. | *'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''. -10 Discipline. | ||
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an Orb of Power. +10 Resilience. | *'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an Orb of Power. +10 Resilience. | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]]'' {{1st}} | *''[[Destiny 2]]'' {{1st}} | ||
**''[[Forsaken]]'' | |||
**''[[Season of the Haunted]]'' | |||
**''[[The Final Shape]]'' | |||
*''[[Hidden Dossier]]'' {{Mo}} | |||
==References== | ==References== |
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