Shadowshot: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
Tag: Mobile edit |
||
(16 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
[[File:D2 Nightstalker.jpg|250px|thumb|Promotioinal art of a Nightstalker using Shadowshot for Destiny 2.]] | |||
{{quote|I've had a dozen Hunters ask me why it's so hard to summon a Dusk Bow. I asked 'em what they thought of the Void, and their eyes told me everything. You can't be afraid. That's the secret. No fear.|[[Tevis Larsen]]}} | |||
'''Shadowshot''' is a [[Guardian]] [[Super]] available to members of the [[Hunter]] class that use the [[Nightstalker]], a [[Void]]-based [[subclass]].<ref name="Shadowshot">[https://www.bungie.net/en/armory/Detail?type=item&item=4143670657&itemname=Nightstalker '''Nightstalker Bungie Armory''']</ref> | |||
==''Destiny''== | |||
===Gameplay=== | |||
{{quote|Shadowshot is not the most destructive use of Void Light I've ever seen, but with adequate support, that's irrelevant.|[[Ikora Rey]]}} | {{quote|Shadowshot is not the most destructive use of Void Light I've ever seen, but with adequate support, that's irrelevant.|[[Ikora Rey]]}} | ||
This Super allows the Guardian to temporarily activate a bow-and-arrow like projectile that, when shot, will tether enemies and blind bosses with an anchor of Void [[Light]] (appearing as a sphere), suppressing their abilities. This [[Super]] will generate [[Orb of Light|Orbs of Light]] for every enemy tethered, so when used correctly this weapon can generate massive amounts of Orbs and help the team. This Super is a one-use Super, but with a special uncle's perk called "Quiver" activated, you may fire three shots, making it a Super that you use up over a short period of time. | |||
== | ===Perks=== | ||
== | |||
Super perks relating to Shadowshot (not necessarily in order) include: | Super perks relating to Shadowshot (not necessarily in order) include: | ||
Line 18: | Line 21: | ||
*Inextricable—a portion of damage taken by one tethered target is passed to all tethered targets | *Inextricable—a portion of damage taken by one tethered target is passed to all tethered targets | ||
*Gloamranger: Unite your allies!—reduces incoming damage and increases outgoing damage for your tethered fireteam | *Gloamranger: Unite your allies!—reduces incoming damage and increases outgoing damage for your tethered fireteam | ||
==''Destiny 2''== | |||
{{Expand-section}} | |||
==Gallery== | |||
<gallery perrow=3> | |||
File:Shadowshot Grimoire.jpg|The Shadowshot Grimoire Card | |||
File:Shadowshot.jpg|A Hunter firing the Shadowshot | |||
File:Shadowshot2.jpg| Enemies tethered by a Void Anchor | |||
</gallery> | |||
==List of appearances== | |||
*''[[Destiny]]: [[The Taken King]] {{1st}} | |||
*''[[Destiny 2]]'' | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category: | [[Category:Hunter Supers]] |
Latest revision as of 16:56, August 23, 2024
- "I've had a dozen Hunters ask me why it's so hard to summon a Dusk Bow. I asked 'em what they thought of the Void, and their eyes told me everything. You can't be afraid. That's the secret. No fear."
- — Tevis Larsen
Shadowshot is a Guardian Super available to members of the Hunter class that use the Nightstalker, a Void-based subclass.[1]
Destiny[edit]
Gameplay[edit]
- "Shadowshot is not the most destructive use of Void Light I've ever seen, but with adequate support, that's irrelevant."
- — Ikora Rey
This Super allows the Guardian to temporarily activate a bow-and-arrow like projectile that, when shot, will tether enemies and blind bosses with an anchor of Void Light (appearing as a sphere), suppressing their abilities. This Super will generate Orbs of Light for every enemy tethered, so when used correctly this weapon can generate massive amounts of Orbs and help the team. This Super is a one-use Super, but with a special uncle's perk called "Quiver" activated, you may fire three shots, making it a Super that you use up over a short period of time.
Perks[edit]
Super perks relating to Shadowshot (not necessarily in order) include:
- Shadowshot—tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies
- Predator—decreases Shadowshot cooldown. Void Anchors fired from Shadowshot become traps that stick to surfaces and wait for prey
- Light of the Pack—killing tethered targets creates Orbs of Light for your allies
- Courage of the Pack—killing tethered targets greatly increases Recovery and Armor for you and nearby allies. Stacks up to three times
- Blood Bound—tethered enemies explode when killed. Damage to tethered enemies is shared to all
- Quiver—fire Shadowshot up to three times. Void Anchors have reduced range
- Black Hole—the Void Anchor has increased range, lasts significantly longer and can tether more targets
- Inextricable—a portion of damage taken by one tethered target is passed to all tethered targets
- Gloamranger: Unite your allies!—reduces incoming damage and increases outgoing damage for your tethered fireteam
Destiny 2[edit]
- This section needs expansion. You can help Destinypedia by expanding it.
Gallery[edit]
List of appearances[edit]
- Destiny: The Taken King (First appearance)
- Destiny 2