Forum:Sentinel's Foundry: Difference between revisions

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====Commandant Knight (Master Mode)====
====Commandant Knight (Master Mode)====
The Commandant Knight initially appears surrounded by an invulnerable barrier and Taken reinforcements. Destroying a nearby [[Blight]] reveals a spot where to plant a [[Balefire]], which will disperse the Knight's shield. From then on, the massive Taken will begin throwing attacks at all foes it sees, while summoning large amounts of reinforcements, mostly [[Taken Thrall]]s and [[Taken Psion]]s. Once it loses a third of its health, the Knight will summon more reinforcements, withdrawn behind a Taken Barrier and summon another Blight, which will restore its shield. Destroying this Blight will allow the planting of another Balefire, and dispel the shield again. This will repeat another time for its last third of health, but the Knight will also summon [[Hallowed Ogre]]s for its final stand. Defeating the Knight will complete the activity.
The Commandant Knight initially appears surrounded by an invulnerable barrier and Taken reinforcements. Destroying a nearby [[Blight]] reveals a spot where to plant a [[Balefire]], which will disperse the Knight's shield. From then on, the massive Taken will begin throwing attacks at all foes it sees, while summoning large amounts of reinforcements, mostly [[Taken Thrall]]s and [[Taken Psion]]s. Once it loses a third of its health, the Knight will summon more reinforcements, withdraw behind a Taken Barrier and summon another Blight, which will restore its shield. Destroying this Blight will allow the planting of another Balefire, and dispel the shield again. This will repeat another time for its last third of health, but the Knight will also summon [[Hallowed Ogre]]s for its final stand. Defeating the Knight will complete the activity.


==Unique Enemies==
==Unique Enemies==