Forum:Sentinel's Foundry: Difference between revisions
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===Final Boss=== | ===Final Boss=== | ||
==== | ====Submerged Ogre==== | ||
??? | ??? | ||
====Taken Priest==== | ====Taken Priest==== | ||
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====Consumed Prime==== | ====Consumed Prime==== | ||
??? | ??? | ||
==Unique Enemies== | ==Unique Enemies== | ||
*[[Hallowed Ogre]] | *[[Hallowed Ogre]] |
Revision as of 17:44, August 8, 2024
Forums: Index → Fan Fiction → Sentinel's Foundry |
Prev: |
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Sentinel's Foundry | |
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Game: |
D&Destiny: Fractures |
Campaign: |
Wrath of the Hive |
Player(s): |
3 (Minimum) |
Location: |
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Hostile race(s): |
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Objective(s): |
Explore the Failed Throne World and root out the Taken |
- "Explore Nock Tu's Failed Throne World."
Sentinel's Foundry is a Dungeon that was once a Story mission in the location of the same name.
Walkthrough
Erebus
This area has 1 Encounter with 2 variants but the boss is unchanged.
- Main article: Forum:Foundry Keepers § Variant 1 (V1)
- Main article: Forum:Foundry Keepers § Variant 2 (V2)
Descent
Proceed through the portal to reach the next island. From there proceed further eventually you will encounter a Giant Taken Captain, once its dead proceed through the hallway with Taken along the sides there to harass you like the Sniper Alley in Shattered Throne. When you reach the end, turn left. You'll enter a wide-open room with catwalks and a few pillars with platforms here and there. Your goal is to make it all the way to the left side. Taken Ogres and obstacles will spawn on the platforms as you progress. Be careful and take out the Ogres as quickly as possible from a distance. Their eye blasts can easily knock you off the catwalks, which will kill you. Going through the barrier at the end of the room will progress the mission and you'll see that you are Slowed (not Stasis slowed). There will also be a never-ending swarm of Shadow Thrall spawning around the room. Go through the maze and avoid the Shadow Thrall or dispatch as much as you can. At the very end, a portal will be waiting with a plate in front of it that must be stood on for about 30 seconds to charge it.
Blighted Spirekeeper
After passing through the portal, the team will find themselves on a new island with a large door in front of them, when they enter the room; a Rally Banner Placement will be right in front of them, if they proceed past the room's entry threshold, the boss; Blighted Spirekeeper will spawn. It functions identical to Morgeth, the Spirekeeper except it has some mechanics as Vorgeth, the Boundless Hunger. See Blighted Spirekeeper for more information.
Final Boss
Submerged Ogre
???
Taken Priest
???
Consumed Prime
???
Unique Enemies
Master Mode Enemies
Bosses
Rotating Final Boss
The Final Boss of the Dungeon rotates upon every entry
- Submerged Ogre (Taken Ogre)
- Taken Priest (Taken Wizard (Nokris Model))
- Consumed Prime (Chimera)
Master Mode Boss
Master mode adds one more boss that is unique to master mode
- Commandant Knight (Taken Knight)
Trivia
- The Dungeon environment was a story mission space before it became a Dungeon and is reminiscent of the layout areas seen in The Shattered Throne.