Shadebinder: Difference between revisions

No edit summary
 
(35 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Stub}}
[[File:Shadebinder.jpg|thumb|350px|Warlock Shadebinder casting [[Winter's Wrath]]]]
[[File:Shadebinder.jpg|thumb|right|A Shadebinder]]
{{Article quote|Reality is chaotic and unruly; bind it and bring order.}}
{{Quote|The staff sealed my hands in rime, and the song resonated through my flesh. I was its instrument, and it was mine; when we sang be still to the world, it would obey.}}
'''Shadebinder''' is a [[Stasis]]-based [[Warlock]] subclass. It was be released in the ''[[Beyond Light]]'' expansion of ''[[Destiny 2]]''.


==Upgrades==
'''Shadebinder''' is a [[Stasis]]-based [[Warlock]] subclass. It was released in the ''[[Beyond Light]]'' expansion of ''[[Destiny 2]]''.
*TBA
 
==Overview==
Embodying the archetype of a "dark wizard", Warlock Shadebinders use Stasis primarily for instant freezing; stopping their enemies in place in accordance to the Warlock's own perception of stillness and control. Imbued by Stasis energy, the Shadebinder can summon a Stasis staff that fires projectiles which can freeze opponents, immediately rendering them immobile. They also can unleash shockwaves upon any frozen enemies to shatter on command. Warlocks can even summon Stasis turrets for freezing and also generate shards off of defeated frozen enemies.<ref>[https://www.bungie.net/7/en/News/article/49482 Stasis Spotlight: Warlock Shadebinder]</ref>


==Lore==
==Lore==
{{verbatim}}
I first heard it in the [[Thrall]]-carved tunnels on [[Callisto]] as I saw Light torn from my friend: a chaotic chime like breaking glass, ringing in the corners of my mind. I ignored it then and burned the [[Hive]] vermin with vengeance and fire.
I first heard it in the [[Thrall]]-carved tunnels on [[Callisto]] as I saw Light torn from my friend: a chaotic chime like breaking glass, ringing in the corners of my mind. I ignored it then and burned the [[Hive]] vermin with vengeance and fire.


Line 13: Line 14:


It was in the shadow of the [[Pyramid (Europa)|Pyramid]] on [[Europa]] that I finally understood. What was noise became a chilling harmony born of dissonance, a structure I could finally grasp. I joined the song, and as my voice perfected the chord my hands gripped a staff of ice—chaos given shape. It sealed my hands in rime, and the song resonated through my flesh. I was its instrument, and it was mine; when we sang "be still" to the world, it would obey.
It was in the shadow of the [[Pyramid (Europa)|Pyramid]] on [[Europa]] that I finally understood. What was noise became a chilling harmony born of dissonance, a structure I could finally grasp. I joined the song, and as my voice perfected the chord my hands gripped a staff of ice—chaos given shape. It sealed my hands in rime, and the song resonated through my flesh. I was its instrument, and it was mine; when we sang "be still" to the world, it would obey.
==Abilites==
[[File:Shadebinder Warlock.jpg|300px|thumb|Shadebinder subclass background]]
===Super===
*'''[[Winter's Wrath]]''': Summon a powerful Stasis staff. While your super is active:
**Shoot: Fire Stasis projectiles that '''freeze''' targets upon impact.
**Melee: Unleash a powerful shockwave that '''shatters''' nearby '''frozen''' targets.
===Grenades===
*'''Glacier Grenade''': A grenade that creates walls out of '''Stasis crystals''' to block damage and freeze targets; these walls can be '''shattered''' for damage.
*'''Duskfield Grenade''': A grenade that shatters on impact, leaving behind a field that '''slows''' targets and '''freezes''' those who do not leave the volume.
*'''Coldsnap Grenade''': A grenade that '''freezes''' on impact and sends another seeker to find and '''freeze''' targets.
===Melee===
*'''Penumbral Blast''': Raise your Stasis staff against your foe. Send a blast of Stasis forward to '''freeze''' your targets.
===Movement===
*'''Balanced Glide''': Glide jump ability provides bonuses to both speed and control.
*'''Burst Glide''': Upgrades Glide for strong speed boosts.
*'''Controlled Glide''': Glide jump ability provides better directional control while in the air.
===Class Abilites===
*'''Healing Rift''': Conjure a well of Light that continually heals those inside it.
*'''Empowering Rift''': Conjure a well of Light that increases the attack power of those inside it.
===Aspects===
*'''Iceflare Bolts''' ''(An unseeing yet all-knowing stare fixed eternally to a solitary point. You track your enemies with blade-like precision.)'': '''Shattering''' a '''frozen''' target spawns seekers that track and '''freeze''' other nearby targets. Fragment Slots (2)
*'''Frostpulse''' ''(A conflux trapped motionless in crystal; infinite possibilities held in tranquil inertia. You unleash the Darkness within, suspending your enemies in harrowing stillness.)'': Casting your Rift generates a shockwave that '''freezes''' nearby combatants. Fragment Slots (2)
*'''Bleak Watcher''' ''(The gaping eye of a machine, forever trapped in a glacial prison. You set loose the unrelenting gaze of death itself upon your foes.)'': Consume your grenade to deploy a stationary Stasis turret that autonomously attacks enemy combatants. Fragment Slots (2)
*'''Glacial Harvest''' ''(An elusive Vex automaton, a thing of flight and celerity ground to a standstill by the grip of Stasis. A reminder that the crystals catch even the quickest.)'': '''Freezing''' targets creates '''Stasis shards''' around the '''frozen''' targets. Higher tier combatants create more shards. While Glacial Harvest is equipped, picking up '''Stasis shards''' grants stacks of '''Frost Armor'''. Fragment Slots (2)
===Fragments===
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Chains''': Defeating targets while you have '''Frost Armor''' has a chance to create a '''Stasis Shard'''. +10 Recovery.
*'''Whisper of Chill''': Stasis weapon final blows have a chance to create a '''Stasis Shard'''.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fractures''': '''Shattering''' a '''frozen''' target with a melee attack grants a stack of '''Frost Armor'''. -10 Discipline.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. +10 Resilience.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Reversal''': While you have '''Frost Armor''', melee damage '''slows''' your target.
*'''Whisper of Rime''': Your '''Frost Armor''' has increased duration and maximum stack count.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets. Having '''Frost Armor''' increases the amount of energy gained. -10 Discipline


==List of appearances==
==List of appearances==
*''[[Destiny 2]]:'' ''[[Beyond Light]]'' {{1st}}
*''[[Destiny 2]]:'' ''[[Beyond Light]]'' {{1st}}
==References==
==References==
<references/>
<references/>


{{Subclasses}}
[[Category:Subclasses]]
[[Category:Subclasses]]
2,526

edits