Revenant (subclass): Difference between revisions

 
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{{about|the subclass|the upcoming episode|Episode: Revenant}}
[[File:HunterRevenantSuper.jpg|300px|thumb|Hunter Revenant casting [[Silence and Squall]]]]
{{Article quote|From a whisper to a roar, be the calm and the storm.}}
{{Article quote|From a whisper to a roar, be the calm and the storm.}}
{{about|the subclass|the upcoming episode|Revenant (episode)}}
'''Revenant''' is a [[Stasis]]-based [[Hunter]] [[subclass]]. It was released in the ''[[Beyond Light]]'' expansion in [[Destiny 2]].
[[File:HunterRevenantSuper.jpg|thumb|A Revenant]]


'''Revenant''' is a [[Stasis]]-based [[Hunter]] [[subclass]]. It was released in the ''[[Beyond Light]]'' expansion in [[Destiny 2]].
==Overview==
The Hunter Revenant embodies the idea of slowing the battle around them with their Stasis powers. Fitting in with the "ninja" archetype, they utilize a variety of ninjutsu-themed abilities including throwing shurikens and kamas formed from Stasis energy to debilitate their enemies' movements to the Hunter's perception; essentially slowing the molecular activity of their foes until they are frozen and shatter on contact. The Hunter also utilize a dive that shatters crystals and frozen enemies on impact and passive abilities that could spawn Stasis shards on melee kills and enhance the effects of their grenades.<ref>[https://www.bungie.net/7/en/News/article/49484 Stasis Spotlight: Hunter Revenant]</ref>


==Lore==
==Lore==
{{verbatim}}
A [[Fallen]] [[Captain]] stalks his prey through the barrens of [[Europa]], [[Servitor]] at his back. The wind kicks up shimmering plumes of frost; he doesn't see the frozen kama hurtling towards him. It strikes with a deafening crack; the Servitor is gone. The Captain flees for cover, but it's too late — he is frozen in a crystalline prison.
A [[Fallen]] [[Captain]] stalks his prey through the barrens of [[Europa]], [[Servitor]] at his back. The wind kicks up shimmering plumes of frost; he doesn't see the frozen kama hurtling towards him. It strikes with a deafening crack; the Servitor is gone. The Captain flees for cover, but it's too late — he is frozen in a crystalline prison.


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==Abilities==
==Abilities==
[[File:Revenant Hunter.jpg|300px|thumb|Revenant subclass background]]
===Super===
===Super===
*'''[[Silence and Squall]]''': Summon two Stasis kamas, Silence and Squall, that you throw one after the other.
*'''[[Silence and Squall]]''': Summon two Stasis kamas, Silence and Squall, that you throw one after the other.
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*'''Triple Jump''': Upgrades Double Jump with a third jump.
*'''Triple Jump''': Upgrades Double Jump with a third jump.


===Class abilities===
===Class Abilities===
*'''Marksman Dodge''': Automatically reload your equipped weapon while dodging.
*'''Marksman Dodge''': Automatically reload your equipped weapon while dodging.
*'''Gambler's Dodge''': Dodging near enemies generates Melee energy.
*'''Gambler's Dodge''': Dodging near enemies generates Melee energy.
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===Aspects===
===Aspects===
*'''Shatterdive''' ''(A frozen scream trapped in gemstone; the recognition of a great and terrible truth. You descend upon your enemies with the enormity of the Dark.)'': Activate while midair to quickly descend and '''shatter''' nearby targets on impact. Fragment Slots (2)
*'''Shatterdive''' ''(A frozen scream trapped in gemstone; the recognition of a great and terrible truth. You descend upon your enemies with the enormity of the Dark.)'': Activate while midair to quickly descend and '''shatter''' nearby targets on impact. Fragment Slots (2)
*'''Winter's Shroud''' ''(A desire for legacy, to be known, preserved in sterile glass. The world stops and starts at your command.)'': Dodging '''slows''' nearby targets. Fragment Slots (2)
*'''Winter's Shroud''' ''(A desire for legacy, to be known, preserved in sterile glass. The world stops and starts at your command.)'': Dodging '''slows''' nearby targets. '''Slowing''' targets briefly increases your class ability regeneration. Fragment Slots (2)
*'''Grim Harvest''' ''(A worn blade, hewn by vicious crystalline razors; a single edge now severed into a thousand. You rend the universe itself and drink its seeping energy.)'': Melee ability kills summon a '''stasis shard''' that can be picked up for melee energy. Fragment Slots (3)
*'''Grim Harvest''' ''(A worn blade, hewn by vicious crystalline razors; a single edge now severed into a thousand. You rend the universe itself and drink its seeping energy.)'': Defeating '''slowed''' or '''frozen''' targets creates '''Stasis shards'''. These shards grant melee energy when picked up by you or your allies. While Grim Harvest is equipped, picking up '''Stasis shards''' grants stacks of '''Frost Armor'''. Fragment Slots (3)
*'''Touch of Winter''' ''(The two-pronged alloy skull of a Vex machine, its malevolent eye seemingly even brighter when contrasted with the cosmic shards around it. It is a machine of destruction, somehow made more menacing by its icy prison.)'': Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality.  
*'''Touch of Winter''' ''(The two-pronged alloy skull of a Vex machine, its malevolent eye seemingly even brighter when contrasted with the cosmic shards around it. It is a machine of destruction, somehow made more menacing by its icy prison.)'': Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality.  
**Glacier Grenade: Adds a '''Stasis crystal''' and changes the formation.
**Glacier Grenade: Adds a '''Stasis crystal''' and changes the formation.
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===Fragments===
===Fragments===
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect; -10 Discipline.
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Chains''': While you are near '''frozen''' targets or a friendly '''Stasis crystal''', you take reduced damage from targets. +10 Recovery.
*'''Whisper of Chains''': Defeating targets while you have '''Frost Armor''' has a chance to create a '''Stasis Shard'''. +10 Recovery.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position; +10 Intellect. +10 Resilience.
*'''Whisper of Chill''': Stasis weapon final blows have a chance to create a '''Stasis Shard'''.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a ''''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets. -10 Discipline.
*'''Whisper of Fractures''': '''Shattering''' a '''frozen''' target with a melee attack grants a stack of '''Frost Armor'''. -10 Discipline.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -10 Mobility; -10 Recovery.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed.
*'''Whisper of Impetus''': Damaging targets with a Stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed. +10 Resilience.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rime''': Collecting a '''Stasis shard''' grants a small amount of overshield, which falls off after 10 seconds. Collecting additional shards adds to the overshield and refreshes the timer.
*'''Whisper of Reversal''': While you have '''Frost Armor''', melee damage '''slows''' your target.
*'''Whisper of Shards''': Shattering a '''Stasis crystal''' boosts your grenade recharge rate; shatter additional crystals to increase the duration of the effect. +10 Resilience.
*'''Whisper of Rime''': Your '''Frost Armor''' has increased duration and maximum stack count.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets. Having '''Frost Armor''' increases the amount of energy gained. -10 Discipline


==List of appearances==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]: [[Beyond Light]]'' {{1st}}
**''[[Beyond Light]]'' {{1st}}
 
==References==
==References==
<references/>
<references/>
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