Intrinsic trait: Difference between revisions

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Aggressive Frame<br>
Aggressive Frame<br>
[[File:Heavy Burst.png|72px|class=blackbg]]
[[File:Aggressive Frame Icon.png|72px|class=blackbg]]
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*[[Hand Cannon]]s
*[[Hand Cannon]]s
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*[[Rocket Launcher]]s
*[[Rocket Launcher]]s
*[[Glaive]]s
*[[Glaive]]s
*[[Machine Gun]]s
|| High damage, high recoil.
|| High damage, high recoil.
|| With the exception of shotguns and sniper rifles, which have lowered fire rates, Aggressive Frame weapons have an increased rate of fire. Fusion rifles fire their bursts all at once in a horizontal line.
|| With the exception of shotguns and sniper rifles, which have lowered fire rates, Aggressive Frame weapons have an increased rate of fire. Fusion rifles fire their bursts all at once in a horizontal line.
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Heavy Burst<br>
Heavy Burst<br>
[[File:Heavy Burst.png|72px|class=blackbg]]
[[File:Heavy Burst Icon.png|72px|class=blackbg]]
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*[[Hand Cannon]]s
*[[Hand Cannon]]s
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Adaptive Burst
Adaptive Burst<br>
[[File:Adaptive Frame Icon.png|72px|class=blackbg]]
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*[[Pulse Rifle]]s
*[[Pulse Rifle]]s
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Aggressive Burst<br>
Aggressive Burst<br>
[[File:Heavy Burst.png|72px|class=blackbg]]
[[File:Aggressive Frame Icon.png|72px|class=blackbg]]
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*[[Pulse Rifle]]s
*[[Pulse Rifle]]s
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Aggressive Frame<br>
Aggressive Frame<br>
[[File:Heavy Burst.png|72px|class=blackbg]]
[[File:Aggressive Frame Icon.png|72px|class=blackbg]]
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*[[Sword]]s
*[[Sword]]s
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|| (Aim command) Press: Launch a heavy projectile attack.
|| (Aim command) Press: Launch a heavy projectile attack.
Heavy attacks are stronger with full energy.
Heavy attacks are stronger with full energy.
|| Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Black Talon]] Exotic Sword.
|| Identical to Adaptive Frame swords stats-wise. Heavy attack animation is similar to that of the [[Bolt-Caster]] Exotic Sword.


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|| (Aim command) Press: Launch a heavy spin attack.
|| (Aim command) Press: Launch a heavy spin attack.
Heavy attacks are stronger with full energy.
Heavy attacks are stronger with full energy.
|| Identical to Adaptive Frame swords stats-wise. Heavy attack is similar to that of the [[Worldline Zero]] Exotic Sword, without the teleportation or need to sprint.
|| Identical to Adaptive Frame swords stats-wise. Heavy attack animation is similar to that of the [[Dark-Drinker]] Exotic Sword.
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Wave Sword Frame<br>
Wave Sword Frame<br>
[[File:Wave Sword Frame Icon.png|72px|class=blackbg]]
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*[[Sword]]s
*[[Sword]]s
|| Heavy attack deploys a shockwave uppercut and launches the user into the air.  
|| Heavy attack deploys a shockwave uppercut and launches the user into the air.  
An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.
An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.
|| Added in [[The Final Shape]] and identical to the Wave Frame intrinsic trait on grenade launchers function-wise.
|| Identical to Adaptive Frame swords stats-wise. Heavy attacks functions identically to Wave Frames on Special Grenade Launchers and Compressed Wave Frames on Heavy Grenade Launchers. Heavy attack animation is similar to that of the [[Raze-Lighter]] Exotic Sword and [[Daybreak]] [[Super]].
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! Intrinsic trait !! Available for !! In-game description !! Further details
! Intrinsic trait !! Available for !! In-game description !! Further details
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Support Frame<br>
[[File:Support Frame Icon.png|72px|class=blackbg]]
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*[[Auto Rifle]]s
|| Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them, with rapid healing increasing weapon damage and bestowing restoration to your allies.
|| Weapons with this intrinsic frame must build energy similar to those used on glaives by damaging combatants. Shooting at allies with full energy will grant them cure and restoration.


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Compressed Wave Frame<br>
Compressed Wave Frame<br>
[[File:Compressed Wave Frame.png|72px|class=blackbg]]
[[File:Compressed Wave Frame Icon.png|72px|class=blackbg]]
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*Heavy [[Grenade Launcher]]s
*Heavy [[Grenade Launcher]]s
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Double Fire<br>
Double Fire<br>
[[File:Heavy Burst.png|72px|class=blackbg]]
[[File:Aggressive Frame Icon.png|72px|class=blackbg]]
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*Special [[Grenade Launcher]]s
*Special [[Grenade Launcher]]s
|| Hard-hitting twin-fire rounds.
|| Hard-hitting twin-fire rounds.
|| Each shot fires two projectiles simultaneously.  
|| Each shot fires two projectiles simultaneously.  
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Area Denial Frame
[[File:Area Denial Frame Icon.png|72px|class=blackbg]]
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*Special [[Grenade Launcher]]s
|| Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
|| Each shot fire shots that leave behind an area of effect pool that damages anyone standing within it, similar to [[Witherhoard]].


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Rocket-Assisted Frame<br>
Rocket-Assisted Frame<br>
[[File:Rocket-Assisted Frame.png|72px|class=blackbg]]
[[File:Rocket-Assisted Frame Icon.png|72px|class=blackbg]]
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*Special [[Sidearm]]s
*Special [[Sidearm]]s
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Micro-Missile Frame<br>
Micro-Missile Frame<br>
[[File:Micro-Missile Frame icon.png|72px|class=blackbg]]
[[File:Micro-Missile Frame Icon.png|72px|class=blackbg]]
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*[[The Mountaintop]]
*[[The Mountaintop]]

Latest revision as of 22:07, July 16, 2024

Intrinsic traits, also simply called intrinsics, are special perks always found on a given weapon that defines its basic behavior in Destiny 2.

Overview[edit]

An intrinsic trait is, as the name suggests, an inherent part of a weapon and cannot be swapped out. Different intrinsic traits define the archetype of a weapon, which includes base impact and rate of fire, and are useful in determining what weapon is best for a given playstyle at a glance.

List of intrinsic traits[edit]

Generic traits[edit]

Intrinsic trait Available for Common in-game description Further details

Adaptive Frame
Adaptive Frame Icon.png

A well-rounded grip, reliable and sturdy. As the description suggests, weapons with an Adaptive Frame are generally the best well-rounded in their class, being effective at most ranges appropriate for the weapon type with a good rate of fire.

Aggressive Frame
Aggressive Frame Icon.png

High damage, high recoil. With the exception of shotguns and sniper rifles, which have lowered fire rates, Aggressive Frame weapons have an increased rate of fire. Fusion rifles fire their bursts all at once in a horizontal line.

High-Impact Frame
High-Impact Frame Icon.png

Slow-firing and high-damage. This weapon is more accurate when stationary and aiming down sights. Contrary to the description, High-Impact Frame weapons actually grant their accuracy bonus when crouched, similar to the Firmly Planted perk. High-Impact Frame weapons universally have a slower rate of fire than other weapons, made up for with their higher damage. They tend to also have one of the longest ranges in class.

Lightweight Frame
Lightweight Frame Icon.png

Superb handling. Move faster with this weapon equipped. Lightweight Frame weapons have a generally higher rate of fire for their class. The movement speed boost can be used to close the gap in combat to take advantage of the rate of fire from a closer range. Also, grenade launchers have remote detonation triggered by releasing the fire button.

Precision Frame
Precision Frame Icon.png

Recoil pattern on this weapon is more predictably vertical. With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking. Linear Fusion Rifles fire a single precision bolt.

Rapid-Fire Frame
Rapid-Fire Frame Icon.png

Deeper ammo reserves. Slightly faster reload when magazine is empty. Rapid-Fire Frame weapons have the highest rate of fire of any other weapon in their class with an an accordingly large magazine, making them best suited for closer ranged combat or performing quick follow-up shots. Reload bonus is identical to the Alloy Magazine perk. Shotguns, scout rifles, and sidearms will be inherently fully automatic.

Heavy Burst
Heavy Burst Icon.png

Fires a hard-hitting, two-round burst. Weapons with this intrinsic trait fires a 2-round burst in a magazine.

Adaptive Burst
Adaptive Frame Icon.png

Well-rounded, reliable, fires a 3-round burst. Weapons with this intrinsic trait fires a 3-round burst in a magazine.

Aggressive Burst
Aggressive Frame Icon.png

Hard-hitting four-burst fire. Weapons with this intrinsic trait fires a 4-round burst in a magazine.

Bow traits[edit]

Bows have their own specific set of intrinsic traits.

Intrinsic trait Available for In-game description Further details

Lightweight Frame
Lightweight Bow Frame Icon.png

Recurve Bow. Draw quickly and move faster while this weapon is equipped.

(Reload command) Press: Use while drawn to cancel the shot.

Aside from faster draw times, Lightweight Frame bows have better stability, handling, and arrow nocking speed than their Precision Frame counterparts.

Precision Frame
Precision Bow Frame Icon.png

Compound Bow. Longer draw time optimized for damage.

(Reload command) Press: Use while drawn to cancel the shot.

Aside from slower draw times and better damage, Precision Frame bows have better accuracy than their Lightweight Frame counterparts.

Sword traits[edit]

Swords have their own specific set of intrinsic traits.

Intrinsic trait Available for In-game description Further details

Adaptive Frame
Adaptive Frame Icon.png

(Aim command) Press: Launch a heavy uppercut attack.

Heavy attacks are stronger with full energy.

Adaptive Frame swords have moderate swing speed and charge rate.

Aggressive Frame
Aggressive Frame Icon.png

(Aim command) Press: Launch a heavy slam attack.

Heavy attacks are stronger with full energy.

Aggressive Frame swords have very slow swing speed, with a corresponding increase in impact.

Lightweight Frame
Lightweight Frame Icon.png

(Aim command) Press: Launch a heavy dash attack.

Heavy attacks are stronger with full energy.

Lightweight Frame swords have an almost doubled swing speed.

Caster Frame
Caster Frame Icon.png

(Aim command) Press: Launch a heavy projectile attack.

Heavy attacks are stronger with full energy.

Identical to Adaptive Frame swords stats-wise. Heavy attack animation is similar to that of the Bolt-Caster Exotic Sword.

Vortex Frame
Vortex Frame Icon.png

(Aim command) Press: Launch a heavy spin attack.

Heavy attacks are stronger with full energy.

Identical to Adaptive Frame swords stats-wise. Heavy attack animation is similar to that of the Dark-Drinker Exotic Sword.

Wave Sword Frame
Wave Sword Frame Icon.png

Heavy attack deploys a shockwave uppercut and launches the user into the air.

An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.

Identical to Adaptive Frame swords stats-wise. Heavy attacks functions identically to Wave Frames on Special Grenade Launchers and Compressed Wave Frames on Heavy Grenade Launchers. Heavy attack animation is similar to that of the Raze-Lighter Exotic Sword and Daybreak Super.

Unique traits[edit]

These intrinsic traits are unique to a certain weapon or selection of weapons outside of the weapon class-specific trait.

Intrinsic trait Available for In-game description Further details

Support Frame
Support Frame Icon.png

Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them, with rapid healing increasing weapon damage and bestowing restoration to your allies. Weapons with this intrinsic frame must build energy similar to those used on glaives by damaging combatants. Shooting at allies with full energy will grant them cure and restoration.


Pinpoint Slug Frame
Precision Frame Icon.png

Fires a single-slug round. This weapon's recoil pattern is more predictably vertical. Originally a variation of Precision Frame for shotguns, using the same name.

Wave Frame
Wave Frame Icon.png

Projectiles release a wave of energy when they contact the ground. Stats are similar to other grenade launchers. The wave of energy behaves similarly to a Thermite grenade used in Solar subclasses.

Compressed Wave Frame
Compressed Wave Frame Icon.png

Projectiles release a wave of compressed energy when they contact the ground. Stats are similar to other grenade launchers. The wave of energy behaves similarly to a Thermite grenade used in Solar subclasses.

Double Fire
Aggressive Frame Icon.png

Hard-hitting twin-fire rounds. Each shot fires two projectiles simultaneously.

Area Denial Frame Area Denial Frame Icon.png

Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time. Each shot fire shots that leave behind an area of effect pool that damages anyone standing within it, similar to Witherhoard.

Rocket-Assisted Frame
Rocket-Assisted Frame Icon.png

Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage. The stats from these weapons combine the traditional sidearms with the blast radius and velocity used on rocket launchers.

Micro-Missile Frame
Micro-Missile Frame Icon.png

This weapon fires a high-speed projectile in a straight line and deals reduced self-damage. Move faster with this weapon equipped. Stats are similar to Lightweight Frame grenade launchers, including movement speed boost. The frame also allows for jumping at great heights and distances with explosive knockback from the weapon.

MIDA Synergy
MIDA Synergy.png

Superb handling. Move faster with this weapon equipped. This weapon grands additional speed benefits when MIDA Multi-Tool is also equipped. Stats are similar to Lightweight Frame submachine guns.

Together Forever
Together Forever.png

This weapon has a well-rounded grip, reliable and sturdy. Kills with this weapon reload Sturm and overflow a bonus damage round into it. Stats are similar to Adaptive Frame sidearms.

Shot Package
Shot Package.png

Aggressive frame Shotgun modified to have more uniform pellet spread. The pellet spread offered by this trait makes the Felwinter's Lie very attractive for consistent one-hit-kill capability at long shotgun ranges in PVP modes. Stats are otherwise similar to other Aggressive Frame shotguns.


Legacy PR-55 Frame
Legacy PR-55.png

Customized frame with dramatically increased accuracy, stability, and targeting while hip firing. Stats are similar to Lightweight Frame pulse rifles, but does not feature the Lightweight Frame movement speed boost.

Exotic perks

Varies. Each Exotic weapon has a unique intrinsic trait that makes it play drastically differently from other weapons. While they may have impact and rate of fire similar to normal intrinsic traits, they do not inherently carry over any benefits of those traits.