Year 2: Difference between revisions

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'''Year 2''' is a term used for things pertaining to the second year since ''[[Destiny]]'''s release. Subjects and items listed below are things that were introduced in Year 2.
 
'''Year 2''' is a term used for things pertaining to the second year since Destiny's release. Subjects and items listed below are things that were introduced in Year 2.


== Locations ==
== Locations ==
*[[Dreadnaught]]-The Dreadnaught was first introduced and is only accessible with [[The Taken King]] expansion.
*[[Dreadnaught]]—the Dreadnaught was first introduced and is only accessible with [[The Taken King]] expansion.
*[[Fleetbase Korus]]- Fleetbase Korus is only accessible during certain mission and was first introduced in [[The Taken King]] expansion.
*[[Fleetbase Korus]]—Fleetbase Korus is only accessible during certain missions, and was first introduced in [[The Taken King]] expansion.
*[[Plaguelands]]-The Plaguelands was first introduced and is only accessible with the [[Rise Of Iron]] expansion.


== Races & Enemy Classes ==
== Races & Enemy Classes ==
*[[Taken]]-First introduced in [[The Taken King]] expansion.
*[[Taken]]—first introduced in [[The Taken King]] expansion.
*[[Splicer]]-First introduced in the [[Rise of Iron]] expansion.


== Items & Currencies ==
== Items & Currencies ==
*[[Hadium Flake]]s-First introduced in [[The Taken King]] expansion.
*[[Hadium Flake]]s—first introduced in [[The Taken King]] expansion as a [[material]] for building the new [[Sword]]s.
*[[Legendary Marks]]-First introduced in [[The Taken King]] they were replacements for the [[Vanguard Commendation|Vanguard]] & [[Crucible Commendation|Crucible]] Commendation.
*[[Legendary Marks]]—first introduced in [[The Taken King]] as replacements for the [[Vanguard Commendation|Vanguard]] & [[Crucible Commendation|Crucible]] Commendation, as well as [[Vanguard Mark]]s and [[Crucible Mark]]s.
*[[Silver]]-First introduced in [[The Taken King]] expansion.
*[[Silver]]—first introduced in [[The Taken King]] expansion, and can be bought with real-world money.
*[[SIVA Cluster]]s-First introduced in the [[Rise of Iron]] expansion.
*[[Wormspore]]—first introduced in [[The Taken King]] expansion as an upgrade material.
*[[Wormspore]]s-First introduced in [[The Taken King]] expansion.


== Systems ==
== Systems ==
*[[Infusion]]-First introduced in [[The Taken King]] expansion.
*[[Infusion]]—first introduced in [[The Taken King]] expansion, allowing players to customize their weapons and armor.


== Subclasses ==
== Subclasses ==
*[[Nightstalker]]-First introduced in [[The Taken King]] expansion for [[Hunter]]s.
*[[Nightstalker]]—first introduced in [[The Taken King]] expansion for [[Hunter]]s.
*[[Stormcaller]]-First introduced in [[The Taken King]] expansion for [[Warlock]]s
*[[Stormcaller]]—first introduced in [[The Taken King]] expansion for [[Warlock]]s
*[[Sunbreaker]]-First introduced in [[The Taken King]] expansion for [[Titan]]s.
*[[Sunbreaker]]—first introduced in [[The Taken King]] expansion for [[Titan]]s.
**Each with own special [[Quest]].
 
== Gameplay: PVE ==
*[[Court of Oryx]]—a player initiated event on the Dreadnaught in which up to three difficulties can be utilized.
*New [[Strike]]s—[[Echo Chamber]]<sup>(PlayStation exclusive until Fall 2016)</sup>, [[Fallen S.A.B.E.R.]], [[Shield Brothers]], [[The Sunless Cell], and new versions of [[Year 1]] Strikes.
*New [[Raid]]—[[King's Fall]].
*Questing System Remodeled
*Twenty-six new [[Story]] missions
*Revamp of Patrol Mode
 
== Gameplay: PVP ==
*New [[Crucible]] Maps—[[Bannerfall]], [[The Dungeons]], [[Frontier]], [[The Drifter]], [[Sector 618]], [[Crossroads]], [[Memento]], [[Vertigo]].
*New Crucible Game-modes—[[Mayhem Clash]], [[Zone Control]], [[Rift]].


== Gameplay:PVE & PVP ==
[[Category:Gameplay mechanics]]

Revision as of 23:09, August 14, 2016

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Year 2' is a term used for things pertaining to the second year since Destinys release. Subjects and items listed below are things that were introduced in Year 2.

Locations

Races & Enemy Classes

Items & Currencies

Systems

  • Infusion—first introduced in The Taken King expansion, allowing players to customize their weapons and armor.

Subclasses

Gameplay: PVE

Gameplay: PVP