The Undying Mind: Difference between revisions

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{{Boss}}
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{{Vex}}


[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Vex]]
[[Category:Vex]]
[[Category:Characters]]
[[Category:Characters]]

Revision as of 13:41, August 14, 2016

The Undying Mind
UndyingMindGrimoireCard.jpg
Biographical information

Species:

Vex

Faction:

Sol Divisive
Sol Primeval

Rank:

Axis Mind

Class:

Hydra

Combat information

Mission:

The Undying Mind

Weapon(s):

Solar Aeon Maul

Abilities:

Three Shields
Levitation
Detonation
Summon Blockage
Blinding Confluxes
Summon Vex

 

The Undying Mind is a Vex Hydra boss in the strike mission The Undying Mind. It is said to be an ancient Vex Mind, feared even by its fellow Vex, that seeks to revive the Black Heart and seal the Black Garden away from the Guardians once more. The Undying Mind was created by the Precursors and laid dormant in the Black Garden, until the destruction of the Black Heart.[1][2]

Gameplay

The Undying Mind is a unique Hydra in that it has three shields instead of one. When it first spawns, the passage which the player came from will be blocked, ensuring that there is no escape. It also has the ability to "detonate" when a Guardian gets too close, instantly killing them, and can summon endless waves of reinforcements, and while doing so, two vertical confluxes will send out blinding waves of energy to disorient Guardians. It is otherwise functionally identical to Hydras in that it is capable of blasting through a Guardian's shield very quickly with its Aeon Maul.

Trivia

While the Undying Mind's Aeon Maul blasts are orange-colored (Solar) the killcam clearly shows they are the same as ordinary Torch Hammers or Aeon Mauls (Void). This may be a developer oversight.

List of appearances

References

Template:Boss