Bound Wizard: Difference between revisions

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(Created page with "{{Hive infobox |nameBG=#637830 |BG=#637830 |sectionBG=#637830 |lineBG=#637830 |image= 300px |name= Bound Wizard |species= Hive |type= Wizard |sect= Xivu Arath's Horde |rank= Major |abilities= {{icon|Arc}} Darkness Blast <br> Rapid Flight <br> {{icon|Kinetic}} Cloud of Darkness <br> Prismatic Protection }} '''Bound Wizards''' are a variant of Hive Wizards. Their combat mechanics are almost identical to original Wizards, wi...")
 
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|sect= [[Xivu Arath's Horde]]
|sect= [[Xivu Arath's Horde]]
|rank= [[Major]]
|rank= [[Major]]
|abilities= {{icon|Arc}} Darkness Blast <br> Rapid Flight <br> {{icon|Kinetic}} Cloud of Darkness <br> Prismatic Protection
|abilities= {{icon|Arc}} Darkness Blast <br> Rapid Flight <br> {{icon|Kinetic}} Cloud of Darkness <br>{{icon|Prismatic}} Prismatic Protection
}}
}}
'''Bound Wizards''' are a variant of [[Hive]] [[Wizard]]s. Their combat mechanics are almost identical to original Wizards, with the only difference being that they are bounded with Prismatic Protection.
'''Bound Wizards''' are a variant of [[Hive]] [[Wizard]]s. Their combat mechanics are almost identical to original Wizards, with the only difference being that they are bounded with Prismatic Protection.

Latest revision as of 13:32, June 28, 2024

Bound Wizard
Bound Wizard.jpg
Biographical information

Species:

Hive

Type:

Wizard

Sect:

Xivu Arath's Horde

Rank:

Major

Combat information

Abilities:

Arc Darkness Blast
Rapid Flight
Kinetic Cloud of Darkness
Prismatic Prismatic Protection

 

Bound Wizards are a variant of Hive Wizards. Their combat mechanics are almost identical to original Wizards, with the only difference being that they are bounded with Prismatic Protection.

Gameplay[edit]

Bound Wizards are encountered during the mission Dissent of the Final Shape expansion, accompanied alongside other Hive forces. They fight almost identically to any other Wizard of their kind, with the only difference being that they are empowered by Prismatic Protection that blocks any incoming damage from the Guardian. The only way to break this shield is to enter Transcendence, which can be done by killing enemies with Light and Darkness-aligned damage, applying Light or Darkness-aligned buff or debuffs, standing within Prismatic wells, or shooting bound enemies if a Guardian's Transcendence bar is not filled. Once the protection is broken, the Wizard is unable to restore it, leaving them as vulnerable until they are slain.

Appearance[edit]

References[edit]