D.F.A.: Difference between revisions
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{{ | {{tabbed infobox | ||
|title1=Standard | |||
|content1= | |||
{{Weapon infobox | {{Weapon infobox | ||
|image= [[File:D.F.A._Hand_Cannon.jpg|300px]] | |image= [[File:D.F.A._Hand_Cannon.jpg|300px]] | ||
|manufacturer= | |manufacturer=[[Cabal]] | ||
|style= | |style=[[Red Legion]] | ||
|class= | |class= | ||
|type= [[Hand Cannon]] | |type= [[Hand Cannon]] | ||
|frame=[[lightgg:1294026524|Adaptive Frame]] | |||
|level= | |level= | ||
|accuracy= | |accuracy= | ||
|impact= | |impact= 84 | ||
|stability= | |stability=54 | ||
|handling= | |handling= 52 | ||
|magazine= 9 | |reload=47 | ||
|feed= | |magazine=9 | ||
|ammo= | |feed=Clip Magazine | ||
|ammo=Primary | |||
|mode= Semi-Automatic | |mode= Semi-Automatic | ||
|rate= 140 RPM | |rate= 140 RPM | ||
|damage= Kinetic | |damage={{icon|Kinetic}} Kinetic | ||
|range= | |range= 55 | ||
|aim=77 | |||
|zoom=14 | |||
|recoil=100 | |||
|intensity=0 | |||
|direction=Tends Vertical | |||
|airborne=10 | |||
|service= [[Guardian]]s | |service= [[Guardian]]s | ||
|affiliation= | |affiliation=[[Red Legion]] | ||
}} | |||
|title2=Adept | |||
|content2= | |||
{{Weapon infobox | |||
|image= [[File:Adept DFA.jpg|300px]] | |||
|manufacturer=[[Cabal]] | |||
|style=[[Red Legion]] | |||
|class= | |||
|type= [[Hand Cannon]] | |||
|frame=[[lightgg:1294026524|Adaptive Frame]] | |||
|level= | |||
|accuracy= | |||
|impact= 84 | |||
|stability=59 | |||
|handling= 57 | |||
|reload=47 | |||
|magazine=9 | |||
|feed=Clip Magazine | |||
|ammo=Primary | |||
|mode= Semi-Automatic | |||
|rate= 140 RPM | |||
|damage={{icon|Kinetic}} Kinetic | |||
|range=45 | |||
|aim=77 | |||
|zoom=14 | |||
|recoil=88 | |||
|intensity=22 | |||
|direction=Tends Left | |||
|airborne=18 | |||
|service= [[Guardian]]s | |||
|affiliation=[[Red Legion]] | |||
}} | |||
}} | |||
{{quote|Osiris said that he started to pity the Red Legion, getting trapped in here for infinite eternities. I think they're getting exactly what they deserve.|Sagira}} | |||
'''D.F.A.''' is a [[Legendary]] {{icon|Kinetic}} [[Hand Cannon]] that could be acquired from the [[Nightfall]] version of the [[Tree of Probabilities]] [[Strike]]. In ''[[Season of Arrivals]]'', it was given to players by [[Brother Vance]] after completing his portion of the [[Exodus (Quest)|Exodus]] quest as the strike was due to be vaulted. | |||
This weapon was reprised during ''[[Season of the Haunted]]'' as part of the [[Vanguard]] [[Strike]] activity loot pool. An [[Adept weapons|Adept]] version of this weapon was also available from [[Nightfall]]s completions on Grandmaster difficulty. | |||
==Perks== | |||
===''Curse of Osiris''=== | |||
{{PerkTable | |||
|barrel1=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel2=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel3=[[lightgg:1467527085|Extended Barrel]] | |||
|mag1=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag2=[[lightgg:4134353779|Drog Mag]] | |||
|1stperk1=[[lightgg:47981717|Opening Shot]] | |||
|1stperk2=[[lightgg:3425386926|Rampage]] | |||
}} | |||
===''Season of the Haunted''=== | |||
{{PerkTable | |||
|barrel1=[[lightgg:1840239774|Fluted Barrel]] | |||
|barrel2=[[lightgg:1482024992|Smallbore]] | |||
|barrel3=[[lightgg:3661387068|Chambered Compensator]] | |||
|barrel4=[[lightgg:4090651448|Corkscrew Rifling]] | |||
|barrel5=[[lightgg:1392496348|Polygonal Rifling]] | |||
|barrel6=[[lightgg:3250034553|Hammer-Forged Rifling]] | |||
|barrel7=[[lightgg:839105230|Arrowhead Brake]] | |||
|barrel8=[[lightgg:1467527085|Extended Barrel]] | |||
|barrel9=[[lightgg:202670084|Full Bore]] | |||
|mag1=[[lightgg:1087426260|Appended Mag]] | |||
|mag2=[[lightgg:106909392|Tactical Mag]] | |||
|mag3=[[lightgg:2420895100|Extended Mag]] | |||
|mag4=[[lightgg:3142289711|Accurized Rounds]] | |||
|mag5=[[lightgg:3177308360|Steady Rounds]] | |||
|mag6=[[lightgg:1431678320|Alloy Magazine]] | |||
|mag7=[[lightgg:3230963543|Flared Magwell]] | |||
|1stperk1=[[lightgg:1428297954|Perpetual Motion]] | |||
|1stperk2=[[lightgg:3400784728|Triple Tap]] | |||
|1stperk3=[[lightgg:1168162263|Outlaw]] | |||
|1stperk4=[[lightgg:2451262963|Fragile Focus]] | |||
|1stperk5=[[lightgg:509074078|Steady Hands]] | |||
|1stperk6=[[lightgg:2946784966|Tunnel Vision]] | |||
|2ndperk1=[[lightgg:1954620775|Timed Payload]] | |||
|2ndperk2=[[lightgg:3425386926|Rampage]] | |||
|2ndperk3=[[lightgg:1546637391|Vorpal Weapon]] | |||
|2ndperk4=[[lightgg:3592538738|Wellspring]] | |||
|2ndperk5=[[lightgg:47981717|Opening Shot]] | |||
|2ndperk6=[[lightgg:2896038713|Focused Fury]] | |||
|origin1=[[lightgg:1281216113|Stunning Recovery]] | |||
|origin2=[[lightgg:744217850|Vanguard's Vindication]] | |||
}} | }} | ||
==Lore== | ==Lore== | ||
{{Verbatim}} | |||
For the Staff of [[Valus Thuun]], Commander<br>From [[Red Legion]] Fracture Eight<br>A Tactical Outcomes Analysis | For the Staff of [[Valus Thuun]], Commander<br>From [[Red Legion]] Fracture Eight<br>A Tactical Outcomes Analysis | ||
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All but one survivor report nearly identical details of previous engagement. Morale is sinking, but defections are at zero. Prelim------ | All but one survivor report nearly identical details of previous engagement. Morale is sinking, but defections are at zero. Prelim------ | ||
== | ==Trivia== | ||
*D.F.A. is short for "[[Wikipedia:Deterministic_finite_automaton|Deterministic finite automata]]", which are finite-state machines that accept or reject strings of characters by parsing them through a sequence that is uniquely determined by each string. This is in reference to the combat loop simulation that trapped [[Valus Thuun]] and his Red Legion contingent within the [[Infinite Forest]]. | |||
* | |||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]]'': ''[[Curse of Osiris]]'' {{1st}} | *''[[Destiny 2]]'': ''[[Curse of Osiris]]'' {{1st}} | ||
**''[[Season of the Haunted]]'' | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Hand | [[Category:Hand Cannons]] | ||
[[Category:Legendary weapons]] | [[Category:Legendary weapons]] | ||
[[Category:Cabal]] |
Latest revision as of 06:41, June 15, 2024
- "Osiris said that he started to pity the Red Legion, getting trapped in here for infinite eternities. I think they're getting exactly what they deserve."
- — Sagira
D.F.A. is a Legendary Hand Cannon that could be acquired from the Nightfall version of the Tree of Probabilities Strike. In Season of Arrivals, it was given to players by Brother Vance after completing his portion of the Exodus quest as the strike was due to be vaulted.
This weapon was reprised during Season of the Haunted as part of the Vanguard Strike activity loot pool. An Adept version of this weapon was also available from Nightfalls completions on Grandmaster difficulty.
Perks[edit]
Curse of Osiris[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arrowhead Brake | Accurized Rounds | Opening Shot | |||||||||||||
Polygonal Rifling | Drog Mag | Rampage | |||||||||||||
Extended Barrel |
Season of the Haunted[edit]
Intrinsic Trait | Intrinsic Frame | Barrel | Bowstring | Blade | Haft | Sight | Magazine | Arrow | Guard | Perk 1 | Perk 2 | Stock | Grip | Origin | Catalyst
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fluted Barrel | Appended Mag | Perpetual Motion | Timed Payload | Stunning Recovery | |||||||||||
Smallbore | Tactical Mag | Triple Tap | Rampage | Vanguard's Vindication | |||||||||||
Chambered Compensator | Extended Mag | Outlaw | Vorpal Weapon | ||||||||||||
Corkscrew Rifling | Accurized Rounds | Fragile Focus | Wellspring | ||||||||||||
Polygonal Rifling | Steady Rounds | Steady Hands | Opening Shot | ||||||||||||
Hammer-Forged Rifling | Alloy Magazine | Tunnel Vision | Focused Fury | ||||||||||||
Arrowhead Brake | Flared Magwell | ||||||||||||||
Extended Barrel | |||||||||||||||
Full Bore |
Lore[edit]
For the Staff of Valus Thuun, Commander
From Red Legion Fracture Eight
A Tactical Outcomes Analysis
I. Records, Materials, and Attributions
Scale Three / Bridge / Mass Two
4 Squad [HEAVY INF]
TASK:
- capture endless pathway nodes 332,334,335,336
OUTCOME:
- unit encountered Guardian fireteam. all units survived. colossus reported Guardians sprinting past combat units without engaging. gladiator reported Guardians launching from momentum propulsion devices hundreds of meters above planet surface.
II: Analysis
All but one survivor report nearly identical details of the previous engagement. Morale is sinking, but defections are at zero. Prelim------
For the Staff of Valus Thuun, Commander
From Red Legion Fracture Eight
A Tactical Outcomes Analysis
I. Records, Materials, and Attributions
Scale Three / Bridge / Mass Two
4 Squad [HEAVY INF]
TASK:
- capture endless pathway nodes 333,335,336,337
OUTCOME:
- unit encountered Guardian fireteam. all units survived. colossus reported Guardians sprinting past combat units without engaging. psion reported Guardians launching from momentum propulsion devices hundreds of meters above planet surface.
II: Analysis
All but one survivor report nearly identical details of previous engagement. Morale is sinking, but defections are at zero. Prelim------
For the Staff of Valus Thuun, Commander
From Red Legion Fracture Eight
A Tactical Outcomes Analysis
I. Records, Materials, and Attributions
Scale Three / Bridge / Mass Two
4 Squad [HEAVY INF]
TASK:
- capture endless pathway nodes 331,332,334,335
OUTCOME:
- unit encountered Guardian fireteam. all units survived. psion reported Guardians sprinting past combat units without engaging. colossus reported Guardians launching from momentum propulsion devices hundreds of meters above planet surface.
II: Analysis
All but one survivor report nearly identical details of previous engagement. Morale is sinking, but defections are at zero. Prelim------
Trivia[edit]
- D.F.A. is short for "Deterministic finite automata", which are finite-state machines that accept or reject strings of characters by parsing them through a sequence that is uniquely determined by each string. This is in reference to the combat loop simulation that trapped Valus Thuun and his Red Legion contingent within the Infinite Forest.
List of appearances[edit]
- Destiny 2: Curse of Osiris (First appearance)