The Dread: Difference between revisions

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*[[Psion]]
*[[Psion]]
**[[Attendant]] — Psion units that send out a wave of [[Stasis]] energy and inflict slow on targets caught in the wave's path.
**[[Attendant]] — Psion units that send out a wave of [[Stasis]] energy and inflict slow on targets caught in the wave's path.
***[[Fractal Attendant]]
***[[Frozen Attendant]]
***[[Frozen Attendant]]
***[[Fractal Attendant]]
**[[Weaver]] — Psion units that send out a wave of [[Strand]] energy to pull its target towards it.
**[[Weaver]] — Psion units that send out a wave of [[Strand]] energy to pull its target towards it.
***[[Gordian Weaver]]
***[[Tangling Weaver]]  
***[[Tangling Weaver]]  
***[[Gordian Weaver]]
*[[Grim]] — A highly mobile flying enemy that slows and suppresses a Guardian’s abilities if they get too close.
*[[Grim]] — A highly mobile flying enemy that slows and suppresses a Guardian’s abilities if they get too close.
*[[Husk]] — An acrobatic melee bruiser that sends a deployable geist enemy toward you unless you hit their weak spot with a final blow.
*[[Husk]] — An acrobatic melee bruiser that sends a deployable geist enemy toward you unless you hit their weak spot with a final blow.
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