Hydra: Difference between revisions
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'''Hydras''' | The '''Hydras''' is a type of [[Vex]]. It is a segmented machine that floats through the air to attack; each segment bears its own turret, and this robotic centipedes fires these turrets as it wriggles through the air. It also utilizes unidirectional defensive circular shields.<ref>'''Game Informer January 2014''', ''page 55''</ref> | ||
==Overview== | ==Overview== | ||
Hydras should be engaged with extreme caution. Not only are their circular shields impenetrable and | Hydras should be engaged with extreme caution. Not only are their circular shields impenetrable and invulnerable, they are also armed with a devastating [[Aeon Maul]], a type of heavy Vex weaponry. These explosive, [[Void]] damage-dealing weapons are fired in rapid succession and are capable of quickly blasting away at a [[Guardian]]'s shield. They will continuously bombard the player's position on the battlefield from long range and will suppress them if left alone. Even after they are killed, Hydras should still be kept at a distance, as their head will explode upon death. This explosion causes massive damage to, and can even kill, Guardians. In addition to being formidable combatants, Hydras serve as major processing nodes for the Vex network. | ||
==Types== | ==Types== | ||
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*[[Divisive Mind]] | *[[Divisive Mind]] | ||
*[[Gatekeeper]] | *[[Gatekeeper]] | ||
*[[Hephone, Corruption Mind]] (Taken) | |||
*[[Morphon, Blighted Mind]] (Taken) | |||
*[[Quria, Blade Transform]] | *[[Quria, Blade Transform]] | ||
*[[Radian Clocker]] | *[[Radian Clocker]] | ||
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*[[Vechron, Spire Lord]] | *[[Vechron, Spire Lord]] | ||
*[[Vekron, the Conductive Mind]] | *[[Vekron, the Conductive Mind]] | ||
==Gallery== | ==Gallery== |
Revision as of 23:37, July 9, 2016
Hydra | |
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Biographical information | |
Species: |
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Faction: |
Hezen Protective |
Combat information | |
Weapon(s): |
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Abilities: |
Levitation |
The Hydras is a type of Vex. It is a segmented machine that floats through the air to attack; each segment bears its own turret, and this robotic centipedes fires these turrets as it wriggles through the air. It also utilizes unidirectional defensive circular shields.[1]
Overview
Hydras should be engaged with extreme caution. Not only are their circular shields impenetrable and invulnerable, they are also armed with a devastating Aeon Maul, a type of heavy Vex weaponry. These explosive, Void damage-dealing weapons are fired in rapid succession and are capable of quickly blasting away at a Guardian's shield. They will continuously bombard the player's position on the battlefield from long range and will suppress them if left alone. Even after they are killed, Hydras should still be kept at a distance, as their head will explode upon death. This explosion causes massive damage to, and can even kill, Guardians. In addition to being formidable combatants, Hydras serve as major processing nodes for the Vex network.
Types
- Hydra Disciple (Heroic)
- Axis Hydra (Major)
Known Hydras
- Divisive Mind
- Gatekeeper
- Hephone, Corruption Mind (Taken)
- Morphon, Blighted Mind (Taken)
- Quria, Blade Transform
- Radian Clocker
- Sekrion, Nexus Mind
- The Templar
- The Undying Mind
- Vechron, Spire Lord
- Vekron, the Conductive Mind
Gallery
- Hydra.jpg
Guardians engaging a Hydra.
List of appearances
- Destiny (First appearance)
References
- ^ Game Informer January 2014, page 55
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