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|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]] | |Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]] | ||
|Functions= Architect <br> Light Infantry | |Functions= Architect <br> Light Infantry | ||
|Weapon(s)= {{icon|Solar}} [[Slap Rifle]] (common) <br> {{icon|Solar}} [[Line Rifle]] (rare) <br> {{icon|Void}} [[Torch Hammer]] (rare) | |||
|Abilities= Teleportation <br> Berserk Mode <br> {{icon|Void}} Melee <br> {{icon|Solar}} [[Absorption Shield]] {{C|Nightmare Hunt}} | |||
|Weapon(s)= [[Slap Rifle]] (common) <br> [[Line Rifle]] (rare) <br> [[Torch Hammer]] (rare) | |||
|Abilities= Teleportation <br> Berserk Mode <br> | |||
}} | }} | ||
The '''Goblin''' is the basic unit within the [[Vex]] | The '''Goblin''' is the basic unit within the [[Vex]] Collective.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex#Goblin|Goblin]]''</ref> | ||
==Overview== | ==Overview== | ||
Goblins usually attack in swarms<ref>'''Game Informer January 2014''', ''page 55''</ref> and emit unusual, bird-like squawks upon finding an enemy, taking damage, or dying.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]] | Goblins usually attack in swarms<ref>'''Game Informer January 2014''', ''page 55''</ref> and emit unusual, bird-like squawks upon finding an enemy, taking damage, or dying.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]''</ref> As with all members of the Vex collective, Goblins share a single mind. This allows them to coordinate their swarming assaults on [[Guardian]]s.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex|The Vex]]''</ref> They also carry weapons called [[Slap Rifle]]s which bear resemblance to energy terminals and serve a wide variety of construction purposes as well as combat.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Vex Arsenal#Slap Rifle|Slap Rifle]]''</ref> | ||
==Gameplay== | ==Gameplay== | ||
Goblins are a cannon-fodder type enemy, meaning they can be dispatched with little effort. They attack in large numbers and often serve as a frontal diversion for a stronger Vex unit such as a [[Cyclops]], [[Minotaur]], or even a [[Hydra]]. They attack from a distance with low-level projectile weaponry and do not charge their enemies. They move slowly and do not take cover, but can teleport short distances. When their heads are shot off, they go "berserk", shooting faster while charging at their foe, with visible electricity coursing across their body, and will attempt to engage in melee. The real weak spot of a Goblin is actually its abdomen/lower stomach region where a glowing mind-core is situated. <ref>'''Bungie (2014/9/9)''', '' | Goblins are a cannon-fodder type enemy, meaning they can be dispatched with little effort. They attack in large numbers and often serve as a frontal diversion for a stronger Vex unit such as a [[Cyclops]], [[Minotaur]], or even a [[Hydra]]. They attack from a distance with low-level projectile weaponry and do not charge their enemies. They move slowly and do not take cover, but can teleport short distances. When their heads are shot off, they go "berserk", shooting faster while charging at their foe, with visible electricity coursing across their body, and will attempt to engage in melee. The real weak spot of a Goblin is actually its abdomen/lower stomach region where a glowing mind-core is situated. <ref>'''Bungie (2014/9/9)''', ''Destiny''</ref> | ||
==Known Goblins== | |||
===[[Sol Collective]] Goblins=== | |||
*[[Specimen Gamma]] | |||
*[[Specimen Iota]] | |||
==Variations== | ==Variations== | ||
;Notable Variations | |||
*Descendant Goblin - Goblin of the [[Descendants]] | |||
*[[Nightmare Goblin]] - [[Nightmare]] in the shape of a Goblin | |||
*Precursor Goblin - Goblin of the [[Precursors]] | |||
;Common Variants | |||
*[[Axis Goblin]] - [[Major]] Goblin | |||
*[[Descendant Axis Goblin]] - [[Elite]] Goblin of the [[Descendants]] | |||
*Goblin Disciple - Heroic Difficulty | |||
*Goblin Zealot - Epic Difficulty | |||
*[[Precursor Axis Goblin]] - [[Elite]] Goblin of the [[Precursors]] | |||
*[[Quantum Goblin]] - Common Elite Goblin | |||
;Specific Variants | |||
*[[Architector Goblin]] | *[[Architector Goblin]] | ||
*[[ | *[[Circumstancial Controller]] | ||
*[[Consumed Goblin]] | |||
*[[Dataholder (Corrupt)]] | |||
*[[Depraved Goblin]] | *[[Depraved Goblin]] | ||
*[[ | *[[Fanatic]] {{C|Destiny 1 and [[Vault of Glass]]}} | ||
*[[Glass Collector]] | |||
*[[Integrator Goblin]] | *[[Integrator Goblin]] | ||
*[[Network Anomaly]] | *[[Network Anomaly]] | ||
*[[ | *[[Phased Goblin]] | ||
*[[Qodron's Eye]] | *[[Qodron's Eye]] | ||
*[[Xûr's Headbearer]] | |||
==Trivia== | ==Trivia== | ||
*Even when a Goblin is dead you can still shoot the head off of its body.<ref>'''Bungie (2014/9/9)''', '' | *Even when a Goblin is dead you can still shoot the head off of its body.<ref>'''Bungie (2014/9/9)''', ''Destiny''</ref> | ||
*Throughout the Destiny series, there has never been an [[Axis Mind]] with the appearance of a Goblin or even a fully named Goblin. | *Throughout the Destiny series, there has never been an [[Axis Mind]] with the appearance of a Goblin or even a fully named Goblin. | ||
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**''[[Curse of Osiris]]'' | **''[[Curse of Osiris]]'' | ||
**''[[Forsaken]]'' | **''[[Forsaken]]'' | ||
**''[[Season of the Forge]]'' | |||
**''[[Season of Opulence]]'' | |||
**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Season of the Undying]]'' | |||
**''[[Season of Dawn]]'' | |||
**''[[Season of the Worthy]]'' | |||
**''[[Season of Arrivals]]'' | |||
**''[[Beyond Light]]'' | **''[[Beyond Light]]'' | ||
**''[[Season of the Chosen]] | |||
**''[[Season of the Splicer]]'' | |||
***''[[Season of | **''[[Season of Plunder]]'' | ||
**''[[Lightfall]]'' | |||
**''[[Season of the Wish]]'' | |||
==References== | ==References== |