Hydra: Difference between revisions
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|image= [[File: Destiny-VexHydra.jpg|300px]] | |image= [[File: Destiny-VexHydra.jpg|300px]] | ||
|species= [[Vex]] | |species= [[Vex]] | ||
|faction= | |faction= [[Hezen Protective]] <br> [[Hezen Corrective]] <br> [[Virgo Prohibition]] <br> [[Sol Divisive]] | ||
|rank= | |rank= | ||
|class= | |class= |
Revision as of 13:18, June 16, 2016
Hydra | |
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Biographical information | |
Species: |
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Faction: |
Hezen Protective |
Combat information | |
Weapon(s): |
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Abilities: |
Levitation |
Hydras are a type of Vex. They are segmented machines that float through the air to attack; each segment bears its own turret, and these robotic centipedes fire those turrets as they wriggle through the air. They also utilize unidirectional defensive shields.[1]
Overview
Hydras should be engaged with extreme caution. Not only are their circular shields impenetrable and invulerable, they are also armed with a devastating Aeon Maul, a type of heavy Vex weaponry. These explosive, Void damage-dealing weapons are fired in rapid succession and are capable of quickly blasting away at a Guardian's shield. They will continuously bombard the player's position on the battlefield from long range and will suppress them if left alone. Even after they are killed, Hydras should still be kept at a distance, as their head will explode upon death. This explosion causes massive damage to, and can even kill, Guardians. In addition to being formidable combatants, Hydras serve as major processing nodes for the Vex network.
Types
- Hydra Disciple (Heroic)
- Axis Hydra (Major)
Known Hydras
- Divisive Mind
- Gatekeeper (Hydra)
- Quria, Blade Transform
- Radian Clocker
- Sekrion, Nexus Mind
- The Templar
- The Undying Mind
- Vechron, Spire Lord
- Vekron, the Conductive Mind
- Morphon, Blighted Mind (Taken)
- Hephone, Corruption Mind (Taken)
Gallery
- Hydra.jpg
Guardians engaging a Hydra.
List of appearances
- Destiny (First appearance)
References
- ^ Game Informer January 2014, page 55
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