Defender: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
m (→Upgrades) |
||
Line 4: | Line 4: | ||
==Upgrades== | ==Upgrades== | ||
===Tier | ===Tier 1—Grenades=== | ||
*Magnetic | *Magnetic Grenade—a grenade that attaches to enemies and explodes twice | ||
*Spike | *Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light | ||
*Suppressor | *Suppressor Grenade—an explosive grenade that prevents enemies from using abilities for a short time | ||
===Tier | ===Tier 2—Movement=== | ||
* | *Lift—jump and then press again while in the air to activate Lift | ||
*Increased | *Increased Height—upgrades Lift to carry you higher | ||
*Increased | *Increased Control—upgrades Lift for better directional control while in the air | ||
* | *Catapult—upgrades Lift to provide a strong initial burst of momentum | ||
===Tier | ===Tier 3—Super=== | ||
*Ward of | *Ward of Dawn—shape Void Light into an indestructible shield to protect you and your allies from harm | ||
*Armor of | *Armor of Light—while inside Ward of Dawn you and your allies gain significant damage resistance | ||
*Blessing of | *Blessing of Light—passing through Ward of Dawn grants you and your allies a temporary shield | ||
*Weapons of | *Weapons of Light—passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage | ||
===Tier | ===Tier 4—Melee=== | ||
* | *Disintegrate—killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage | ||
*War | *War Machine—while Force Barrier is active all your weapons reload and ready blindingly fast | ||
*Gift of | *Gift of Light—while Force Barrier is active all your melee kills create Orbs of Light | ||
* | *Unbreakable—Force Barrier continually recharges | ||
===Tier | ===Tier 5—Training 1=== | ||
*Titan Codex | *Titan Codex I—training focused on battle recovery and toughness | ||
*Titan Codex | *Titan Codex II—training focused on speed and toughness | ||
*Titan Codex | *Titan Codex III—training focused on battle recovery and speed | ||
===Tier | ===Tier 6—Perks 1=== | ||
* | *Bastion—increases the duration of Ward of Dawn | ||
* | *Relentless—increases the strength and duration of Force Barrier | ||
*Gift of the | *Gift of the Void—as Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light | ||
===Tier | ===Tier 7—Training 2=== | ||
*Titan Codex | *Titan Codex IV—training focused on all attributes | ||
*Titan Codex | *Titan Codex V—training focused on maximum recovery | ||
*Titan Codex | *Titan Codex VI—training focused on raw speed | ||
===Tier | ===Tier 8—Perks 2=== | ||
* | *Untouchable—reduces the cooldown time of Ward of Dawn | ||
*Iron | *Iron Harvest—heavy Weapon kills have a chance to create Orbs of Light for your allies | ||
* | *Illuminated—increases the benefits granted by Blessing of Light and Weapons of Light | ||
==List of appearances== | ==List of appearances== |
Revision as of 15:52, June 6, 2016
- "The wall against which the Darkness breaks."
- — Class Description
Defender is a Void-based Titan subclass. It is designed specifically for defense in the form of casting a shield that protects teammates.
Upgrades
Tier 1—Grenades
- Magnetic Grenade—a grenade that attaches to enemies and explodes twice
- Spike Grenade—a grenade that attaches to any surface and emits a torrent of damaging Void Light
- Suppressor Grenade—an explosive grenade that prevents enemies from using abilities for a short time
Tier 2—Movement
- Lift—jump and then press again while in the air to activate Lift
- Increased Height—upgrades Lift to carry you higher
- Increased Control—upgrades Lift for better directional control while in the air
- Catapult—upgrades Lift to provide a strong initial burst of momentum
Tier 3—Super
- Ward of Dawn—shape Void Light into an indestructible shield to protect you and your allies from harm
- Armor of Light—while inside Ward of Dawn you and your allies gain significant damage resistance
- Blessing of Light—passing through Ward of Dawn grants you and your allies a temporary shield
- Weapons of Light—passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage
Tier 4—Melee
- Disintegrate—killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
- War Machine—while Force Barrier is active all your weapons reload and ready blindingly fast
- Gift of Light—while Force Barrier is active all your melee kills create Orbs of Light
- Unbreakable—Force Barrier continually recharges
Tier 5—Training 1
- Titan Codex I—training focused on battle recovery and toughness
- Titan Codex II—training focused on speed and toughness
- Titan Codex III—training focused on battle recovery and speed
Tier 6—Perks 1
- Bastion—increases the duration of Ward of Dawn
- Relentless—increases the strength and duration of Force Barrier
- Gift of the Void—as Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light
Tier 7—Training 2
- Titan Codex IV—training focused on all attributes
- Titan Codex V—training focused on maximum recovery
- Titan Codex VI—training focused on raw speed
Tier 8—Perks 2
- Untouchable—reduces the cooldown time of Ward of Dawn
- Iron Harvest—heavy Weapon kills have a chance to create Orbs of Light for your allies
- Illuminated—increases the benefits granted by Blessing of Light and Weapons of Light
List of appearances
- Destiny (First appearance)
References
|