Ir Kaza, Talon of Xivu Arath: Difference between revisions

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'''Ir Kaza, Talon of Xivu Arath''' is a [[Wrathborn]] [[Wizard]] encountered in the [[Altars of Summoning (activity)|Altars of Summoning]]. Alongside [[Ir Dollox, Talon of Xivu Arath]], they were sent by [[Xivu Arath, God of War|Xivu Arath]] to invade the hidden [[Altars of Summoning|oubliette]] located inside her [[Savathûn, the Witch Queen|sister's]] [[Savathûn's Spire|Spire]].
'''Ir Kaza, Talon of Xivu Arath''' is a [[Wrathborn]] [[Wizard]] encountered in the [[Altars of Summoning (activity)|Altars of Summoning]]. Alongside [[Ir Dollox, Talon of Xivu Arath]], they were sent by [[Xivu Arath, God of War|Xivu Arath]] to invade the hidden [[Altars of Summoning|oubliette]] located under her [[Savathûn, the Witch Queen|sister's]] [[Savathûn's Spire|Spire]].


==Gameplay==
==Gameplay==

Revision as of 12:29, October 31, 2023

Ir Kaza, Talon of Xivu Arath
IrKazaInfoboxSis.png
Biographical information

Species:

Hive

Faction:

Wrathborn

Rank:

Ultra

Class:

Wizard

Combat information

Mission:

Mission: Conjure
Altars of Summoning (activity)

Abilities:

High Durability
Rapid Flight
Midair Levitation
Shade Immunity
Solar Fireball
Void Darkness Blast
Solar Fire Nova Gaze
Solar Nova Scream
Solar Burn
Void Cloud of Darkness
Void Brood Spikes
Solar Melee
Void Melee
Shade Shift
Summon Hive
Summon Wrathborn

 

Ir Kaza, Talon of Xivu Arath is a Wrathborn Wizard encountered in the Altars of Summoning. Alongside Ir Dollox, Talon of Xivu Arath, they were sent by Xivu Arath to invade the hidden oubliette located under her sister's Spire.

Gameplay

The Talons of Xivu Arath are fought during Mission: Conjure and as a possible encounter in Altars of Summoning (activity). At the beginning of the encounter, one will take shade form, becoming invulnerable and using a Void powerset, while the other will remain material and use a Solar powerset. Once the vulnerable Talon reaches half health, it will take shade form as well, becoming invulnerable. To progress the battle, players have to find a spot to Invoke Hive Magic, which will make the other Wizard take material form. Increasingly powerful reinforcements will get constantly summoned as the encounter progresses, which include Blistered Knights, Wrathborn Knights with Cleavers, and a massive Wrathborn Blistered Ogre with Powerful Offerings. When both Wizards are slain, the encounter is completed.

Apperance

References