The Infantine: Difference between revisions

From Destinypedia, the Destiny wiki

(Fixed typo)
Tag: Mobile edit
mNo edit summary
Line 1: Line 1:
{{stub}}
{{stub}}
{{Boss infobox
|name= The Infantine
|image=
|species= [[Hive]]
|faction= [[Blood of Oryx]]
|rank=
|class= [[Ogre]]
|mission= [[Summoner's Circle]]
|gender= Male
|height=
|mass=
|weapon=
|ability= Eye Blast <br> Ground Slam <br> Tremor Debuff
}}
'''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Summoner's Circle]]. The [[Hive]] are attempting to infuse it with [[Taken]] power, but [[Eris Morn]] has the [[Guardian]] intervene by summoning the Ogre early. The Infantile has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration.
'''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Summoner's Circle]]. The [[Hive]] are attempting to infuse it with [[Taken]] power, but [[Eris Morn]] has the [[Guardian]] intervene by summoning the Ogre early. The Infantile has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration.



Revision as of 16:24, May 4, 2016

Destiny-GhostConstruct.png This article is a stub. You can help Destinypedia by expanding it.


The Infantine
Biographical information

Species:

Hive

Faction:

Blood of Oryx

Class:

Ogre

Gender:

Male

Combat information

Mission:

Summoner's Circle

Abilities:

Eye Blast
Ground Slam
Tremor Debuff

 

The Infantine is a massive Ogre in the Dreadnaught that is encountered in Summoner's Circle. The Hive are attempting to infuse it with Taken power, but Eris Morn has the Guardian intervene by summoning the Ogre early. The Infantile has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration.

List of appearances

References