Umra, Xol Spawn: Difference between revisions

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==Gameplay==
==Gameplay==
Much like [[Mormu, Xol Spawn]], in the Summoning Pits, Umra will in the Gatehouse after your [[Ghost]] has decoded two of the three Hive Runes. Guardians must kill her and the Hive enemies that spawn alongside her, in order to bypass the final rune. The wizard will fly through the air and fire at her enemies with blasts of [[Arc]] energy from her hands, and can create clouds of poisonous gas to slow players down. She also possesses a [[Solar]] [[Absorption Shield]] for increased defence, but she is not difficult to take down, overall. Once Umra and her allies have defeated, you and your [[Fireteam]] may head through the now-unlocked door to continue the strike.
Much like [[Mormu, Xol Spawn]], in the Summoning Pits, Umra will be in the Gatehouse after your [[Ghost]] has decoded two of the three Hive Runes. Guardians must kill her and the Hive enemies that spawn alongside her, in order to bypass the final rune. The wizard will fly through the air and fire at her enemies with blasts of [[Arc]] energy from her hands, and can create clouds of poisonous gas to slow players down. She also possesses a [[Solar]] [[Absorption Shield]] for increased defence, but she is not difficult to take down, overall. Once Umra and her allies have been defeated, you and your [[Fireteam]] may head through the now unlocked door to continue the strike.


==List of appearances==
==List of appearances==

Latest revision as of 14:44, July 17, 2023

Umra, Xol Spawn
UmraInfobox.jpg
Biographical information

Species:

Hive

Faction:

Hidden Swarm

Rank:

Major

Class:

Wizard

Gender:

Female

Combat information

Mission:

The Abomination Heist

Abilities:

Darkness Blast
Poison Cloud
High Durability
Midair Levitation
Rapid Flight
Solar Absorption Shield

 

"You have to admire the Hive's tenacity. They close this gate every time. Every single time."
The Ghost

Umra, Xol Spawn was a Major Hive Wizard who was encountered in The Abomination Heist Strike. She tried to prevent the Guardians from unlocking the door in the Gatehouse, but she ultimately fell in battle.[1]

Gameplay[edit]

Much like Mormu, Xol Spawn, in the Summoning Pits, Umra will be in the Gatehouse after your Ghost has decoded two of the three Hive Runes. Guardians must kill her and the Hive enemies that spawn alongside her, in order to bypass the final rune. The wizard will fly through the air and fire at her enemies with blasts of Arc energy from her hands, and can create clouds of poisonous gas to slow players down. She also possesses a Solar Absorption Shield for increased defence, but she is not difficult to take down, overall. Once Umra and her allies have been defeated, you and your Fireteam may head through the now unlocked door to continue the strike.

List of appearances[edit]

References[edit]

  1. ^ Bungie (2016/9/20), Destiny: Rise of Iron, Playstation 4, Activision Blizzard, The Abomination Heist