Adherent of Šimmumah: Difference between revisions

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|image= [[File:Adherent of Simmumah.png|300px]]
|name= Adherent of Šimmumah
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|type= [[Lightbearer Wizard]]
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|mission= [[Ghosts of the Deep]]
|mission= [[Ghosts of the Deep]]
|weapon(s)= [[Pulse Grenade]]
|weapon(s)= [[Pulse Grenade]]
|abilities= Darkness Blast <br> Healing Rift <br> [[Stormtrance]] <br> Resurrection <br> High Durability <br> Rapid Flight <br> Midair Levitation <br> Grants Vestige of a Wizard <br>
|abilities= Darkness Blast <br> Healing Rift <br> [[Stormtrance]] <br> Resurrection <br> High Durability <br> Rapid Flight <br> Midair Levitation <br> Grants Vestige of a Wizard
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==Gameplay==
==Gameplay==
{{Expand-section}}
Adherents of Šimmumah appear in the final encounter of the [[Ghosts of the Deep]] [[Dungeon]]. One appears in the area to the left of Oryx's corpse, separated by a submerged section, alongside numerous [[Acolyte]]s. As long as the Adherent is alive, a rune will float in the air. A player should memorize this, as crushing the [[Wizard]]'s [[Ghost]] will make the rune disappear. The player will be granted the "Vestige of a Wizard" buff, which must be brought to the part of Oryx with the correct rune to weaken the ritual.


==Appearance==
==Appearance==
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{{Hive}}
{{Hive}}
[[Category:Enemies]]
[[Category:Hive]]
[[Category:Lightbearers]]

Revision as of 08:21, July 1, 2023

Adherent of Šimmumah
Adherent of Simmumah.png
Biographical information

Species:

Hive

Type:

Lightbearer Wizard

Sect:

Lucent Brood

Rank:

Major

Purpose:

Adherent of Šimmumah ur-Nokru, Lucent Necromancer

Mission:

Ghosts of the Deep

Combat information

Weapon(s):

Pulse Grenade

Abilities:

Darkness Blast
Healing Rift
Stormtrance
Resurrection
High Durability
Rapid Flight
Midair Levitation
Grants Vestige of a Wizard

 

Adherents of Šimmumah are a variant of Lightbearer Wizards of the Lucent Brood that were tasked with helping Šimmumah ur-Nokru, Lucent Necromancer in its ritual to resurrect the Taken King as a Hive Lightbearer.

Gameplay

Adherents of Šimmumah appear in the final encounter of the Ghosts of the Deep Dungeon. One appears in the area to the left of Oryx's corpse, separated by a submerged section, alongside numerous Acolytes. As long as the Adherent is alive, a rune will float in the air. A player should memorize this, as crushing the Wizard's Ghost will make the rune disappear. The player will be granted the "Vestige of a Wizard" buff, which must be brought to the part of Oryx with the correct rune to weaken the ritual.

Appearance

References