World Event: Difference between revisions

→‎Destiny 2: added events, corrected info
(→‎Destiny 2: added neomuna and moon missing)
(→‎Destiny 2: added events, corrected info)
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*'''Roaming Interceptor''' - On worlds with Cabal presence, a message can announce that a [[Interceptor Pilot|Psion]] piloting an [[Interceptor]] is starting to roam an area. They will engage with any foes they encounter, possibly disrupting a Public Event, but continue on after a while. While defeating them doesn't give special rewards, it allows players to use the Interceptor for themselves.
*'''Roaming Interceptor''' - On worlds with Cabal presence, a message can announce that a [[Interceptor Pilot|Psion]] piloting an [[Interceptor]] is starting to roam an area. They will engage with any foes they encounter, possibly disrupting a Public Event, but continue on after a while. While defeating them doesn't give special rewards, it allows players to use the Interceptor for themselves.


*'''Jump Gates''' - On worlds with [[Vex]] presence, a series of [[Jump Gate]]s may appear around an area, guarded by [[Elite|Quantum]] Vex. Defeating a pair of combatants will activate their jump gate, which will launch the player towards another group of combatants guarding a gate, and so on, eventually returning to the first gate. Once a full lap is completed, [[Storm Minotaur]]s will appear at the gates, alongside other troops. Each Minotaur killed will drop a chest, as if they were High-Value Targets. This event occurs on [[Nessus]] and [[Io]].
*'''Jump Gates''' - On worlds with [[Vex]] presence, a series of [[Jump Gate]]s may appear around an area, guarded by [[Elite|Quantum]] Vex. Defeating a pair of combatants will activate their jump gate, which will launch the player towards another group of combatants guarding a gate, and so on, eventually returning to the first gate. Once a full lap is completed, [[Storm Minotaur]]s will appear at the gates, alongside other troops. Each Minotaur killed will drop a chest, as if they were High-Value Targets. This event occurs on [[Nessus]], [[Io]] and [[Mercury]].


*'''[[Prisoner Exchange]]''' - On worlds with a Vex presence, such as [[Nessus]], [[Io]] and [[Mercury]], a [[Minotaur Guard]] guarding an energy cage with an [[Ultra]] will appear. This event also occurs on [[Europa]], were a Storm Minotaur guards a cage imprisoning an Elite Fallen. Eliminating the Minotaur will drop nothing, but will make the energy shield around the prisoner disperse, releasing it. Defeating this enemy will drop a loot chest which could contain reputation tokens, engrams or pure loot. In Flashpoints, sometimes the health and loot drops of the prisoner were increased, or more enemies were added to the cage. For example in the Mercury Fields of Glass prisoner exchange, three [[Psion Flayers]] joined the [[Brawl Gladiator]] in the cage. After a while, the Minotaur and its prisoner will disappear.
*'''[[Prisoner Exchange]]''' - On worlds with a Vex presence, such as [[Nessus]], [[Io]] and [[Mercury]], a [[Minotaur Guard]] guarding an energy cage with an [[Ultra]] will appear. This event also occurs on [[Europa]], were a [[Storm Minotaur]] guards a cage imprisoning an Elite Fallen. Eliminating the Minotaur will drop nothing, but will make the energy shield around the prisoner disperse, releasing it. Defeating this enemy will drop a loot chest which could contain reputation tokens, engrams or pure loot. In Flashpoints, sometimes the health and loot drops of the prisoner were increased, or more enemies were added to the cage. For example in the Mercury Fields of Glass prisoner exchange, three [[Psion Flayers]] joined the High-Value Target in the cage. After a while, the Minotaur and its prisoner will disappear.


*'''Flashpoint Bosses''' - During a [[Flashpoint]], Majors will spawn near Public Events such as the [[War Hound]]. These units will have a significantly large health pool and when defeated will drop loot, glimmer, reputation tokens and possibly engrams.  
*'''Flashpoint Bosses''' - During a [[Flashpoint]], additional enemies could spawn, near Public Events or World Events, such as the [[War Hound]]. These units will have a significantly large health pool and when defeated will drop loot, glimmer, reputation tokens and possibly engrams.  


*'''[[Supply Retrieval]]''' - This event occured only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
*'''[[Supply Retrieval]]''' - This event occured only during [[Faction Rallies]]. For the duration of a Rally, the [[Red Legion]] or [[House of Dusk]] will drop four supply crates which will be guarded by standard troops and [[Retrieval Specialist]] [[Incendior]]s or [[Stealth Tracker]] [[Marauder]]s. Capture each crate to earn a faction token. Once three out of four crates are captured, a [[Quartermaster]] [[Colossus]] or [[Vendetta Shank]] [[Heavy Shank]] will arrive to defend the fourth crate. After all crates are captured, a loot chest will appear with Public Event-level rewards. This event occurs in the [[European Dead Zone]], [[New Pacific Arcology]], [[Arcadian Valley]], and [[Echo Mesa]].
*'''Vex chest''' - On [[Mercury]], a group of [[Vex]] led by [[Sentry Harpy|Sentry Harpies]] may appear in an area alongside a locked chest, and start fighting incoming [[Cabal]]. Defeating the Harpies unlocked the chest, though during Flashpoints, doing that would summon the [[Terminus Keeper]] as additional protection.


*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Hive crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]]. When all the crystals have been destroyed, a [[Severing Knight]] will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
*'''[[Escalation Protocol]]''' - The event could be triggered on [[Mars]] by activating any of the [[Rasputin]]-themed towers scattered around [[Hellas Basin]]. The participating players have to defend themselves against several waves of [[Hive]], ranging from [[Thrall]]s during the lower levels and [[Ultra]] [[Knight]]s, [[Wizard]]s and [[Ogre]]s during the higher levels. Some waves will include the added challenge of having to locate and disable [[Shadowrift]]s by standing within them and shooting Hive crystals, similarly to the Witches' Ritual [[Public Event#Witches' Ritual|public event]]. When all the crystals have been destroyed, a [[Severing Knight]] will spawn which will drop a [[Cleaver]] when defeated. There are a total of seven levels, with the seventh one featuring a boss with unique mechanics that rotates weekly.
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