The Stranger's Rifle: Difference between revisions

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(→‎Trivia: I believe past tense applies here.)
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==Stats==
==Stats==
*Requires Level 16
*Requires Level 16
*209 Damage
*209 Damage (Year 1) 110 (Year 2)
*209 Attack (215 when fully upgraded)
*209 Attack (215 when fully upgraded) (Year 1) 110 (115 when fully upgraded) (Year 2)
*Magazine: 21
*Year 2: Ascension: Spend 25 legendary marks to increase this weapon's attack (170) in Year 1.
*Magazine: 21 (Year 1) 24 (Year 2)
*This weapon can be fired in full auto mode.
*This weapon can be fired in full auto mode.



Revision as of 14:01, January 18, 2016

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"Ghost’s analysis suggests this weapon has been exposed to incredible forces…and that parts of it shouldn’t yet exist."
— Weapon description.
The Stranger's Rifle
Destiny-ExoStrangers-PulseRifle.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Pulse rifle

Min-max magazine:

21

Specifications

Fire mode:

Fully automatic (Unlocked)

Damage:

impact

Service history

Affiliation:

The Exo Stranger

 

The Stranger's Rifle is a legendary pulse rifle in Destiny. It is obtained by the player from the Exo Stranger after completing the Black Garden Story mission for the first time.

Stats

  • Requires Level 16
  • 209 Damage (Year 1) 110 (Year 2)
  • 209 Attack (215 when fully upgraded) (Year 1) 110 (115 when fully upgraded) (Year 2)
  • Year 2: Ascension: Spend 25 legendary marks to increase this weapon's attack (170) in Year 1.
  • Magazine: 21 (Year 1) 24 (Year 2)
  • This weapon can be fired in full auto mode.

Trivia

  • The Fate of All Fools exotic scout rifle was a re-skinned version of The Stranger's Rifle.
  • Originally a rare weapon, the Stranger's Rifle became a legendary weapon after patch 2.0.0

Gallery

List of appearances

Template:Rifles