Six Dreg Pride II: Difference between revisions

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==Perks==
==Perks==
{{Expand-section}}
*'''Selectable Perk 1'''
**'''SteadyHand IS: Stable sight. Optimized for excellent recoil control.
**'''SureShot IS:''' Snapshot sight. Excellent handling. Superb target acquisition.
**'''QuickDraw IS:''' Agile sight. Lightning-fast handling.
*'''Intrinsic Perk 1:'''
**'''Army of One:''' Quick unassisted kills with this weapon reduce grenade and melee cooldown.
*'''Selectable Perk 2:'''
**'''Hand Loaded:''' This weapon is effective at an extended range.
**'''High Caliber Rounds:''' Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
**'''Extended Mag:''' A larger magazine.
*'''Random Perk 1:'''
**'''Demotion:''' This weapon has a chance to stun Fallen Captains.
**'''Disciplinarian:''' This weapon deals a small amount of bonus damage to Fallen enemies.
**'''Dreg Burn:''' This weapon deals moderate bonus damage to Fallen Dregs.
**'''Shank Burn:''' This weapon deals moderate bonus damage to Fallen Shanks.
**'''Mutineer:''' This weapon has a chance of suppressing a Fallen Captain's abilities.
**'''Vandal Burn:''' This weapon deals moderate bonus damage to Fallen Vandals.


==List of appearances==
==List of appearances==

Revision as of 16:04, March 14, 2023

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Six Dreg Pride II
Production overview

Rarity class:

Legendary

Weapon type:

Hand Cannon

Min-max magazine:

9-11

Specifications

Ammunition type:

Arc/Solar/Void

Service history

Affiliation:

Fallen

 

"Who needs four arms when it takes only one to draw, aim and squeeze?"
— Weapon description

Six Dreg Pride II was a Legendary Hand Cannon that could be acquired by killing Skolas, Kell of Kells in the Prison of Elders.

Perks

  • Selectable Perk 1
    • SteadyHand IS: Stable sight. Optimized for excellent recoil control.
    • SureShot IS: Snapshot sight. Excellent handling. Superb target acquisition.
    • QuickDraw IS: Agile sight. Lightning-fast handling.
  • Intrinsic Perk 1:
    • Army of One: Quick unassisted kills with this weapon reduce grenade and melee cooldown.
  • Selectable Perk 2:
    • Hand Loaded: This weapon is effective at an extended range.
    • High Caliber Rounds: Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.
    • Extended Mag: A larger magazine.
  • Random Perk 1:
    • Demotion: This weapon has a chance to stun Fallen Captains.
    • Disciplinarian: This weapon deals a small amount of bonus damage to Fallen enemies.
    • Dreg Burn: This weapon deals moderate bonus damage to Fallen Dregs.
    • Shank Burn: This weapon deals moderate bonus damage to Fallen Shanks.
    • Mutineer: This weapon has a chance of suppressing a Fallen Captain's abilities.
    • Vandal Burn: This weapon deals moderate bonus damage to Fallen Vandals.

List of appearances

References