Minotaur: Difference between revisions
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|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]] | |Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]] | ||
|Functions= Mobile Foundry <br> Heavy Infantry | |Functions= Mobile Foundry <br> Heavy Infantry | ||
|Height= | |Height= | ||
|Weight= | |Weight= | ||
|Weapon(s)= [[Torch Hammer]] | |Weapon(s)= [[Torch Hammer]] {{c|common}} <br> [[Slap Rifle]] {{c|rare}} <br> [[Vex Laser Rifle]] {{c|common}} | ||
|Abilities= Teleportation <br> [[Void]] Shield <br> Berserk Mode <br> | |Abilities= High Durability <br> Rapid Movement <br> Teleportation <br> [[Void]] [[Absorption Shield]] <br> Berserk Mode <br> Vex Melee | ||
}} | }} | ||
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*[[Imminent Mind]] | *[[Imminent Mind]] | ||
*[[Primeval Mind]] | *[[Primeval Mind]] | ||
*[[The Groundskeeper]] | *[[The Groundskeeper]] | ||
{{Col-begin}} | {{Col-begin}} | ||
{{Col- | {{Col-2}} | ||
===[[Hezen Corrective]] Minotaurs=== | ===[[Hezen Corrective]] Minotaurs=== | ||
*[[Corrective Permutation]] | *[[Corrective Permutation]] | ||
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*[[Sanctified Mind, Sol Inherent]] | *[[Sanctified Mind, Sol Inherent]] | ||
*[[Zeteon, Redemptive Mind]] | *[[Zeteon, Redemptive Mind]] | ||
===[[Descendants|Sol Imminent]] Minotaurs=== | ===[[Descendants|Sol Imminent]] Minotaurs=== | ||
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*[[Nightmare of Zydron, Gate Lord]] | *[[Nightmare of Zydron, Gate Lord]] | ||
{{Col- | ===[[Vex|Unknown affiliation]]=== | ||
*[[Atheon, Time's Conflux]] | |||
{{Col-2}} | |||
===[[Sol Collective]] Minotaurs=== | ===[[Sol Collective]] Minotaurs=== | ||
*[[Acanthos, Gate Lord]] | *[[Acanthos, Gate Lord]] | ||
*[[Alkestis, Sacrificial Mind]] | *[[Alkestis, Sacrificial Mind]] | ||
*[[Apaktos, Oxidizing Mind]] | *[[Apaktos, Oxidizing Mind]] | ||
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{{Col-end}} | {{Col-end}} | ||
== | ==Variants== | ||
*[[Gate Lord]] | *[[Gate Lord]] | ||
**[[Abstract Gate Lord]] | **[[Abstract Gate Lord]] | ||
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*[[Mercury Defender]] | *[[Mercury Defender]] | ||
*[[Overload Minotaur]] | *[[Overload Minotaur]] | ||
*[[Overmind Minotaur]] | |||
*[[Paraversal Contender]] | *[[Paraversal Contender]] | ||
*[[Point Minotaur]] | *[[Point Minotaur]] |
Revision as of 15:58, November 4, 2022
- "I thought it was at a safe distance. I was wrong."
- — Grimoire description.
Minotaur | |
---|---|
The Minotaur is a heavy Vex model and is the main builders of the Vex collective.[1]
Overview
Minotaurs are one of the deadliest Vex troops Guardians will encounter due to their explosive weaponry, unpredictable teleportation, and aggressive movements, but aside from combat most of their processing power is devoted to the physics of building massive Vex structures suspected to span multiple dimensions.[2] Minotaurs are equipped with Torch Hammers, a devastating heavy weapon that fires projectiles of strange matter and mauls targets with exotic particle decay and deadly radiation.[3]
Gameplay
In combat, Minotaurs are fearless Vex that will always charge their targets while firing their Torch Hammers. They will also teleport erratically while flanking Guardians at different angles, making them a difficult target to pin down. To reinforce their armor, they are also equipped with a Void shield. One important thing to note about Vex Minotaurs is that unlike Vex Goblins and Hobgoblins, they lack an abdominal weak spot and although shooting a Minotaur's head off will disable its teleportation ability as well as its shield, it will only become even more dangerous - going berserk and firing their Torch Hammers in rapid succession while charging Guardians. In this state, they can punch through a Guardian's shield in seconds.[4]
In Destiny 2, Minotaurs now additionally employ the usage of the Vex Laser Rifle, which can melt through Guardian shields in mere seconds, making them even more dangerous than their first iterations. Though they appear more armored, their weak spots are now visible.
Known Minotaurs
Sol Progeny Minotaurs
Variants
- Gate Lord
- Axis Minotaur
- Chord Minotaur
- Corroded Minotaur
- Derelict Minotaur
- Descendant Minotaur
- Elite Mercury Defender
- Empathic Sentinel
- Empowered Minotaur
- Epoc-Hunter Minotaur
- Headless Praetorian
- Integrator Minotaur
- Iso Minotaur
- Gatekeeper Minotaur
- Gatekeeeper of Eternity
- Keeper of Ages Present
- Mercury Defender
- Overload Minotaur
- Overmind Minotaur
- Paraversal Contender
- Point Minotaur
- Praetorian
- Precursor Minotaur
- Prosperous Minotaur
- Quantum Minotaur
- Scytale
- Shielded Minotaur
- Soterian
- Storm Minotaur
- Time-locked Mind
Gallery
A Hezen Corrective Minotaur.
A Hezen Protective Minotaur.
A Praetorian, a Virgo Prohibition Minotaur.
A Sol Divisive Minotaur.
A Sol Primeval Minotaur.
A Sol Imminent Minotaur.
A Vex Sol Collective Minotaur.
A Destiny 2 Sol Divisive Minotaur.
A larger, higher ranking Sol Divisive Minotaur indicated by the tree growing on its back.
A Minotaur with a group of Vex Goblins.
Trivia
- Alongside the Hive Shrieker and Fallen Shank, Minotaurs were one of the few enemy types in Destiny to lack a critical spot that could be exploited. In Destiny 2 this was changed, however, as they now harbor critical spots which make for easy targets.
- Minotaurs are the only Vex units who have more than one eye as two more are located on it's shoulders.
List of appearances
References
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Minotaur
- ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Torch Hammer
- ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
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