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==Gameplay== | ==Gameplay== | ||
Shielded Minotaurs are encountered in [[Mercury]]'s [[Simulant Past]], on the pathway to [[Dendron, Root Mind]]. are protected by an immunity shield, and use this resilience to blast players with impunity. Their shield must be broken by destroying a nearby cubic [[Vex]] node, protected by a domed barried. Upon destruction of this node, the Minotaur will be damaged and lose its shield, becoming vulnerable. Its head will also be destroyed, making it much more aggressive. | Shielded Minotaurs are encountered in [[Mercury]]'s [[Simulant Past]], on the pathway to [[Dendron, Root Mind]]. They are protected by an immunity shield, and use this resilience to blast players with impunity. Their shield must be broken by destroying a nearby cubic [[Vex]] node, protected by a domed barried. Upon destruction of this node, the Minotaur will be damaged and lose its shield, becoming vulnerable. Its head will also be destroyed, making it much more aggressive. | ||
During the boss fight with Dendron, the [[Cyclops]] will generate a shield barrier whenever it loses a third of its health, and two of the four Shield Minotaurs at the edge of the arena will become active. Players will have to destroy at least one of them in order for said barrier to be neutralized. | During the boss fight with Dendron, the [[Cyclops]] will generate a shield barrier whenever it loses a third of its health, and two of the four Shield Minotaurs at the edge of the arena will become active. Players will have to destroy at least one of them in order for said barrier to be neutralized. |
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