4,360
edits
Mirror Zero (talk | contribs) (→Upgrades Arc 3.0 (Destiny 2: Witch Queen): Arc Hunter update 1 of 2) |
Mirror Zero (talk | contribs) (→Fragments: added fragments from Arc 3.0 (Arc 3.0 update 1.5 of 2)) |
||
Line 84: | Line 84: | ||
===Fragments=== | ===Fragments=== | ||
*Arc | *'''Spark of Amplitude''': Rapidly defeating targets while you are amplified creates an Orb of Power. | ||
*'''Spark of Beacons''': While your are amplified, your Arc Special weapon final blows create a blinding explosion. | |||
*'''Spark of Brilliance''': Defeating a blinded target with precision damage creates a blinding explosion. +10 Intellect. | |||
*'''Spark of Discharge''': Arc weapon final blows have a chance to create an Ionic Trace. -10 Strength. | |||
*'''Spark of Feedback''': Taking melee damage briefly increases your outgoing melee damage. +10 Resilience. | |||
*'''Spark of Focus''': After sprinting for a short duration, your class ability regeneration is increased. -10 Mobility. | |||
*'''Spark of Frequency''': Melee hits greatly increase your reload speed for a short duration. | |||
*'''Spark of Ions''': Defeating a jolted target creates an Ionic Trace. | |||
*'''Spark of Magnitude''': Your lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration. | |||
*'''Spark of Momentum''': Sliding over ammo bricks reloads your equipped weapon and grants a small amount of melee energy. | |||
*'''Spark of Recharge''': While critically wounded, your melee and grenade energy regenerates more quickly. | |||
*'''Spark of Resistance''': While surrounded by combatants, you are more resistant to incoming damage. +10 Strength. | |||
*'''Spark of Shock''': Your grenades jolt targets. -10 Discipline. | |||
*'''Spark of Volts''': Finishers make you amplified. +10 Recovery. | |||
==Gallery== | ==Gallery== |