Val Ghranatum: Difference between revisions

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|ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest
|ability= Summon [[Cabal]] <br> High Durability <br> Limited Flight <br> Quake <br> Unlock Chest
}}
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'''Val Ghranatum''' is a [[Cabal]] [[Colossus]] simulation seen at the end of a [[Verdant Forest]] run along with other similarly resilient bosses, where it has a chance to spawn to engage the [[Guardian]]s.
'''Val Ghranatum''' was a [[Cabal]] [[Colossus]] simulation seen at the end of a [[Verdant Forest]] run along with other similarly resilient bosses, where it had a chance to spawn to engage the [[Guardian]]s.


==Gameplay==
==Gameplay==
{{Expand-section}}
Val Ghranatum fought mostly like other Colossi, however having a much higher chance of jumping to a target and using their quake ability. The main strategy to fighting Ghranatum was to stay mobile and stun them whenever possible to minimize the number of quakes they did.


==List of appearances==
==List of appearances==

Revision as of 14:41, June 16, 2022

Val Ghranatum
Ghranatum.jpg
Biographical information

Species:

Cabal

Faction:

Sol Collective
Proxies

Rank:

Val

Class:

Colossus

Combat information

Mission:

Verdant Forest

Weapon(s):

Cabal Slug Launcher
Cabal Cluster Missiles

Abilities:

Summon Cabal
High Durability
Limited Flight
Quake
Unlock Chest

 

Val Ghranatum was a Cabal Colossus simulation seen at the end of a Verdant Forest run along with other similarly resilient bosses, where it had a chance to spawn to engage the Guardians.

Gameplay

Val Ghranatum fought mostly like other Colossi, however having a much higher chance of jumping to a target and using their quake ability. The main strategy to fighting Ghranatum was to stay mobile and stun them whenever possible to minimize the number of quakes they did.

List of appearances

References


Template:BossD2