Vex Mind: Difference between revisions
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|Collectives= [[Descendants]] <br> [[Hezen Corrective]] <br> [[Precursors]] <br> [[Sol Divisive]] <br> [[Sol Collective]] <br> [[Virgo Prohibition]] | |Collectives= [[Descendants]] <br> [[Hezen Corrective]] <br> [[Precursors]] <br> [[Sol Divisive]] <br> [[Sol Collective]] <br> [[Virgo Prohibition]] | ||
|Functions= Control of Vex Units <br> Distributions of Collective Mind | |Functions= Control of Vex Units <br> Distributions of Collective Mind | ||
|Mission= [[Eye of a Gate Lord]] <br> [[A Rising Tide]] <br> [[The Black Garden]] <br> [[The Nexus]] <br> [[Vault of Glass]] <br> [[The Undying Mind (strike)|The Undying Mind]] <br> [[Prison of Elders]] <br> [[Echo Chamber]] <br> [[The Inverted Spire]] <br> [[The Pyramidion]] <br> [[A Garden World]] <br> [[Omega]] <br> [[Leviathan, Eater of Worlds]] | |Mission= [[Eye of a Gate Lord]] <br> [[A Rising Tide]] <br> [[The Black Garden]] <br> [[The Nexus]] <br> [[Vault of Glass (raid)|Vault of Glass]] <br> [[The Undying Mind (strike)|The Undying Mind]] <br> [[Prison of Elders]] <br> [[Echo Chamber]] <br> [[The Inverted Spire]] <br> [[The Pyramidion]] <br> [[A Garden World]] <br> [[Omega]] <br> [[Leviathan, Eater of Worlds]] | ||
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}} | }} | ||
'''Axis Minds''' are powerful [[Vex]] units with the ability to control masses of other Vex units. They are to carry out a specific goal, as they are distributions of the Vex collective mind.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex_Axis_Minds#Prohibitive_Mind|Prohibitive Mind]]''</ref> Axis Minds most commonly take on the form of [[Minotaur]]s or [[Hydra]]s, though there are also [[Hobgoblin]]s and [[Harpy|Harpies]] that hold this position, such as the [[Gorgons]] in the [[Vault of Glass]].<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> | '''Axis Minds''' are powerful [[Vex]] units with the ability to control masses of other Vex units. They are to carry out a specific goal, as they are distributions of the Vex collective mind.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex_Axis_Minds#Prohibitive_Mind|Prohibitive Mind]]''</ref> Axis Minds most commonly take on the form of [[Minotaur]]s or [[Hydra]]s, though there are also [[Hobgoblin]]s and [[Harpy|Harpies]] that hold this position, such as the [[Gorgons]] in the [[Vault of Glass (raid)|Vault of Glass]].<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> | ||
==Known Axis Minds== | ==Known Axis Minds== |
Revision as of 10:15, April 21, 2022
Axis Mind | |
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Axis Minds are powerful Vex units with the ability to control masses of other Vex units. They are to carry out a specific goal, as they are distributions of the Vex collective mind.[1] Axis Minds most commonly take on the form of Minotaurs or Hydras, though there are also Hobgoblins and Harpies that hold this position, such as the Gorgons in the Vault of Glass.[2]
Known Axis Minds
- Agioktis, Martyr Mind
- Argos, Planetary Core
- Atheon, Time's Conflux
- Belmon, Transcendent Mind
- Brakion, Genesis Mind
- Corrective Mind
- Consecrated Mind, Sol Inherent
- Dendron, Root Mind
- Divisive Mind
- Falysion, Frenzied Mind
- Hapax, the Convergent Mind
- Hagios, Reverent Mind
- Khartion, Archival Mind
- Morphon, Blighted Mind
- Panoptes, Infinite Mind (formerly)
- Prohibitive Mind
- Protheon, Modular Mind
- Quria, Blade Transform (formerly)
- Ruined Mind
- Sanctified Mind, Sol Inherent
- Sekrion, Nexus Mind
- Seditious Mind (formerly)
- Sol Progeny
- Subterranean Mind
- Tacitas, Subjugated Mind
- Tekton, Constructive Mind
- Templar
- Theosyion, the Restorative Mind
- The Undying Mind
- Viadion, Cleansing Mind
- Vekron, the Conductive Mind
- Xegonion, Warped Mind
Gallery
List of appearances
References
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