The Infantine: Difference between revisions
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|ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff | |ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> Tremor Debuff | ||
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'''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Story Mission]] [[Summoner's Circle]]. The [[Hive]] attempted to infuse the abomination with [[Taken]] power, but [[Eris Morn]] tasked the [[Guardian]] | '''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Story Mission]] [[Summoner's Circle]]. The [[Hive]] attempted to infuse the abomination with [[Taken]] power, but [[Eris Morn]] tasked the [[Guardian]] to intervene with summoning the Ogre early. | ||
==Gameplay== | ==Gameplay== |
Revision as of 09:22, April 5, 2022
The Infantine | |
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Neutral |
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Void Eye Blast |
The Infantine is a massive Ogre in the Dreadnaught that is encountered in Story Mission Summoner's Circle. The Hive attempted to infuse the abomination with Taken power, but Eris Morn tasked the Guardian to intervene with summoning the Ogre early.
Gameplay
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as Thralls, Cursed Thralls, Knights, and other Ogres.
Gallery
Trivia
- The Infantine was formerly named Lost Dreadnaught during production of The Taken King.
- The Infantine's size is comparable to Phogoth, being at almost the same height, making it one of the largest Ogres in the series.
- The Infantine is one of the few Ogres in Destiny 1 who leave behind a body after being killed.
List of appearances
- Destiny
- The Taken King (First appearance)