Imperial Deserter: Difference between revisions

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==Gameplay==
==Gameplay==
The Imperial Deserter is encountered midway through the mission [[The Communion]] as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift, creating floating platforms and miniature walls to be used as cover. Following this, the Boss will arrive via [[Harvester]], accompanied by two [[Incendior]]s. For the beginning of the fight, the Deserter will remain on the bridge on which they landed when they entered. Like many Centurions, they make use of [[Projection Rifle]], firing explosive munitions at the player from long distances. They also have a powerful stomp attack that leaves behind large, burning pools of fire behind, which they will perform if you get to close, knocking you back and causing significant [[Solar]] damage. The Centurion will call for more troops as they continue to take damage, and will summon an immunity shield after their health is decreased by a third. After this, they will come down from the bridge and begin to move about the arena more freely. In order to disable their defenses, the player must deactivate to a Cabal jammer device located on the right side of the room. This will have to be done a second time when the boss loses another third of their health and summons another shield, but after that, the Deserter can be finished off.
The Imperial Deserter is encountered midway through the mission [[The Communion]] as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift, creating floating platforms and miniature walls to be used as cover. Following this, the Boss will arrive via [[Harvester]], accompanied by two [[Incendior]]s. For the beginning of the fight, the Deserter will remain on the bridge on which they landed when they entered. Like many Centurions, they make use of [[Projection Rifle]], firing explosive munitions at the player from long distances. They also have a powerful stomp attack that leaves behind large, burning pools of fire behind, which they will perform if you get to close, knocking you back and causing significant [[Solar]] damage. The Centurion will call for more troops as they continue to take damage, and will summon an immunity shield after their health is decreased by a third. After this, they will come down from the bridge and begin to move about the arena more freely. In order to disable their defenses, the player must deactivate to a Cabal jammer device located on the right side of the room. This will have to be done a second time when the boss loses another third of their health and summons another shield, but after that, the Deserter can finally be finished off.


==Gallery==
==Gallery==

Revision as of 20:28, March 31, 2022

Imperial Deserter
Deserter0.jpg
Biographical information

Species:

Cabal

Faction:

Imperial Cabal (formerly)
Cabal Deserters

Rank:

Ultra

Class:

Centurion

Combat information

Mission:

The Communion

Weapon(s):

Projection Rifle

Abilities:

Summon Cabal
High Durability
Rapid Movement
Immunity Shield
Limited Flight
Quake
Burning Effect

 

The Imperial Deserter is a powerful Cabal Centurion who abandoned the Empire. They accompanied Valus Dralgur, the Exiled to the Pyramid on Europa in the hopes of pillaging artifacts of the Darkness.[1]

Gameplay

The Imperial Deserter is encountered midway through the mission The Communion as a boss. After killing all of the Cabal in the area, the Pyramid will begin to shift, creating floating platforms and miniature walls to be used as cover. Following this, the Boss will arrive via Harvester, accompanied by two Incendiors. For the beginning of the fight, the Deserter will remain on the bridge on which they landed when they entered. Like many Centurions, they make use of Projection Rifle, firing explosive munitions at the player from long distances. They also have a powerful stomp attack that leaves behind large, burning pools of fire behind, which they will perform if you get to close, knocking you back and causing significant Solar damage. The Centurion will call for more troops as they continue to take damage, and will summon an immunity shield after their health is decreased by a third. After this, they will come down from the bridge and begin to move about the arena more freely. In order to disable their defenses, the player must deactivate to a Cabal jammer device located on the right side of the room. This will have to be done a second time when the boss loses another third of their health and summons another shield, but after that, the Deserter can finally be finished off.

Gallery

Trivia

  • The Imperial Deserter's armor bears a close resemblance to that of Valus Thuun.

List of appearance

References

  1. ^ Bungie (2022/2/22), Destiny 2: The Witch Queen - Mission: The Communion

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