Balhoth, Keeper of Memory: Difference between revisions

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==Gameplay==
==Gameplay==
The Ogre is encountered in the main hall of the Altar of Reflection after you have finished both of the puzzles in the first area. It is bolstered by a large horde of Lucent Hive [[Thrall]] and [[Acolyte]]s, as well as a [[Lucent Archivist]] [[Lightbearer Wizard|Wizard]]. Balhoth can deal rapid damage to you with a constant, highly-accurate barrage of [[Void]] bolts from its eyes, forcing you to quickly move to cover to avoid death. It possesses the ability to create poisonous clouds around his enemies, potentially driving them out of an area and giving it chance to fire at them.  The Ogre is also capable of throwing [[Acolyte Grenade]]s that explode when they hit the ground, leaving many flames in their wake. If the player gets too close, it can stomp the ground and create a large burning pool that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing to avoid attacks, making it quite easy to finish off in a quick manner. Hive reinforcements will come to back up the Ogre when it loses enough health. After sustaining a significant amount of damage, Balhoth will enter berserk mode and charge at you, attempting to land a melee attack. Once the massive Ogre has finally been put down, along with any other enemies in the area, the player may enter the altar room, where they can view a message from the deceased [[Savathûn, the Witch Queen|Witch Queen]].
The Ogre is encountered in the main hall of the Altar of Reflection after you have finished both of the puzzles in the first area. It is bolstered by a large horde of Lucent Hive [[Thrall]] and [[Acolyte]]s, as well as a [[Lucent Archivist]] [[Lightbearer Wizard|Wizard]]. Balhoth can deal rapid damage to you with a constant, highly-accurate barrage of [[Void]] bolts from its eyes, forcing you to quickly move to cover to avoid death. It possesses the ability to create poisonous clouds around his enemies, potentially driving them out of an area and giving it chance to fire at them.  The Ogre is also capable of throwing [[Acolyte Grenade]]s that explode when they hit the ground, leaving many flames in their wake. If the player gets too close, it can stomp the ground and create a large burning pool that deals a significant amount of damage. However, the boss is lacking in defensive abilities and can do nothing to avoid attacks, making it quite easy to finish off in a quick manner. Hive reinforcements will come to back up the Ogre when it loses enough health. After sustaining a significant amount of damage, Balhoth will enter berserk mode and charge at you, attempting to land a melee attack. Once the massive Ogre has finally been put down, along with any other enemies in the area, the player may enter the Altar room, where they can view a message from the deceased [[Savathûn, the Witch Queen|Witch Queen]].


==Gallery==
==Gallery==
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