Year 2: Difference between revisions
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'''Year 2''' is a term used for things pertaining to the second year since the release of ''[[Destiny]]''. Subjects and items listed below are things that were introduced in Year 2. | |||
==Locations== | |||
*[[Dreadnaught]]—the Dreadnaught was first introduced and is only accessible with [[The Taken King]] expansion. | |||
*[[Fleetbase Korus]]—Fleetbase Korus is only accessible during certain missions, and was first introduced in [[The Taken King]] expansion. | |||
== | == Races & enemy classes == | ||
*[[ | *[[Taken]]—first introduced in [[The Taken King]] expansion. | ||
== | == Items & currencies == | ||
*[[ | *[[Hadium Flake]]s—first introduced in [[The Taken King]] expansion as a [[material]] for building the new [[Sword]]s. | ||
*[[Legendary Marks]]—first introduced in [[The Taken King]] as replacements for the [[Vanguard Commendation|Vanguard]] & [[Crucible Commendation|Crucible]] Commendation, as well as [[Vanguard Mark]]s and [[Crucible Mark]]s. | |||
*[[Silver]]—first introduced in [[The Taken King]] expansion, and can be bought with real-world money. | |||
*[[Wormspore]]—first introduced in [[The Taken King]] expansion as an upgrade material. | |||
*[[Armor Materials]]—replaces [[Plasteel Plating]], [[Sapphire Wire]], and [[Hadronic Essence]] for all classes as an upgrade material. | |||
*[[Legendary Marks]] | |||
*[[Silver]] | |||
*[[ | |||
*[[ | |||
== Systems == | == Systems == | ||
*[[Infusion]] | *[[Infusion]]—first introduced in [[The Taken King]] expansion, allowing players to customize their weapons and armor and increase attack and defense values respectively. | ||
== Subclasses == | == Subclasses == | ||
*[[Nightstalker]] | *[[Nightstalker]]—first introduced in [[The Taken King]] expansion for [[Hunter]]s. | ||
*[[Stormcaller]] | *[[Stormcaller]]—first introduced in [[The Taken King]] expansion for [[Warlock]]s | ||
*[[Sunbreaker]] | *[[Sunbreaker]]—first introduced in [[The Taken King]] expansion for [[Titan (class)|Titan]]s. | ||
**Each with own special [[Quest]]. | |||
== Gameplay: PVE == | |||
*[[Court of Oryx]]—a player initiated event on the Dreadnaught in which up to three difficulties can be utilized. | |||
*New [[Strike]]s—[[Echo Chamber]]<sup>(PlayStation exclusive until Fall 2016)</sup>, [[Fallen S.A.B.E.R.]], [[Shield Brothers]], [[The Sunless Cell]], and new versions of [[Year 1]] Strikes. | |||
*New [[Raid]]—[[King's Fall]]. | |||
*Questing System Remodeled | |||
*Twenty-six new [[Story]] missions | |||
*Revamp of Patrol Mode | |||
== Gameplay: PVP == | |||
*New [[Crucible]] Maps—[[Bannerfall]], [[The Dungeons]], [[Frontier]], [[The Drifter]], [[Sector 618]], [[Crossroads]], [[Memento]], [[Vertigo]]. | |||
*New Crucible Game-modes—[[Mayhem Clash]], [[Zone Control]], [[Rift]]. | |||
[[Category:Gameplay mechanics]] |
Latest revision as of 23:04, March 25, 2022
Year 2 is a term used for things pertaining to the second year since the release of Destiny. Subjects and items listed below are things that were introduced in Year 2.
Locations[edit]
- Dreadnaught—the Dreadnaught was first introduced and is only accessible with The Taken King expansion.
- Fleetbase Korus—Fleetbase Korus is only accessible during certain missions, and was first introduced in The Taken King expansion.
Races & enemy classes[edit]
- Taken—first introduced in The Taken King expansion.
Items & currencies[edit]
- Hadium Flakes—first introduced in The Taken King expansion as a material for building the new Swords.
- Legendary Marks—first introduced in The Taken King as replacements for the Vanguard & Crucible Commendation, as well as Vanguard Marks and Crucible Marks.
- Silver—first introduced in The Taken King expansion, and can be bought with real-world money.
- Wormspore—first introduced in The Taken King expansion as an upgrade material.
- Armor Materials—replaces Plasteel Plating, Sapphire Wire, and Hadronic Essence for all classes as an upgrade material.
Systems[edit]
- Infusion—first introduced in The Taken King expansion, allowing players to customize their weapons and armor and increase attack and defense values respectively.
Subclasses[edit]
- Nightstalker—first introduced in The Taken King expansion for Hunters.
- Stormcaller—first introduced in The Taken King expansion for Warlocks
- Sunbreaker—first introduced in The Taken King expansion for Titans.
- Each with own special Quest.
Gameplay: PVE[edit]
- Court of Oryx—a player initiated event on the Dreadnaught in which up to three difficulties can be utilized.
- New Strikes—Echo Chamber(PlayStation exclusive until Fall 2016), Fallen S.A.B.E.R., Shield Brothers, The Sunless Cell, and new versions of Year 1 Strikes.
- New Raid—King's Fall.
- Questing System Remodeled
- Twenty-six new Story missions
- Revamp of Patrol Mode
Gameplay: PVP[edit]
- New Crucible Maps—Bannerfall, The Dungeons, Frontier, The Drifter, Sector 618, Crossroads, Memento, Vertigo.
- New Crucible Game-modes—Mayhem Clash, Zone Control, Rift.