Shield Brothers: Difference between revisions
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====Variable Dialogue==== | ====Variable Dialogue==== | ||
*"The Vanguard intercepted a signal; a message from the Cabal way outside the Solar System. A direct order to crash the ship, make a beachhead, and take out the Taken King. Now that's loyalty. | *''"The Vanguard intercepted a signal; a message from the Cabal way outside the Solar System. A direct order to crash the ship, make a beachhead, and take out the Taken King. Now that's loyalty."'' | ||
===Dantalion Exodus VI=== | ===Dantalion Exodus VI=== | ||
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====Variable Dialogue==== | ====Variable Dialogue==== | ||
*"I heard Ikora say once that the Cabal have six words for advance, and none for retreat. I'm not one for fancy speeches, so when you find them... shoot them?" | *''"I heard Ikora say once that the Cabal have six words for advance, and none for retreat. I'm not one for fancy speeches, so when you find them... shoot them?"'' | ||
===The Bridge=== | ===The Bridge=== | ||
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====Variable Dialogue==== | ====Variable Dialogue==== | ||
*"So, the Bond Brothers may not even know that the Primus was taken. This whole thing could be a power play to get their dead commander back. That's the hold the empire gets on their loyalty, Guardians. Loyalty beyond death!" | *''"So, the Bond Brothers may not even know that the Primus was taken. This whole thing could be a power play to get their dead commander back. That's the hold the empire gets on their loyalty, Guardians. Loyalty beyond death!"'' | ||
*"I bet those brother's don't even know that their commander is dead. Their attack might be some kind of ultimatum." *Deep, monotone voice | *''"I bet those brother's don't even know that their commander is dead. Their attack might be some kind of ultimatum."'' *Deep, monotone voice* ''"'Give us the Primus, or we blow up the ship.'"'' | ||
===The Narthex=== | ===The Narthex=== | ||
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====Variable Dialogue==== | ====Variable Dialogue==== | ||
*"I mostly keep doing this Vanguard thing for the perks, and the bragging rights, but I guess it's nice to keep the system from exploding too." | *''"I mostly keep doing this Vanguard thing for the perks, and the bragging rights, but I guess it's nice to keep the system from exploding too."'' | ||
*"I hear that the Cabal are big on honor. But look at their actions, not their words. You've put an end to war criminals. Butchers. And, you've shown the empire what the Vanguard's all about. Nice work." | *''"I hear that the Cabal are big on honor. But look at their actions, not their words. You've put an end to war criminals. Butchers. And, you've shown the empire what the Vanguard's all about. Nice work."'' | ||
==References== | ==References== |
Revision as of 10:05, August 27, 2015
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- "Funny story: Remember that Centurion Oryx took right after you landed on the Dreadnaught, then the Centurion and the taken Ogre tried to stop you from killing the king? Heh... didn't work. So the Centurion's bond brothers are pretty angry they lost their commander. They're leading a team to blow up the Dreadnaught's core. Core goes... most of the system goes with it. You're going to make sure that doesn't happen."
- — Cayde-6
Shield Brothers is a level 36 strike available in The Taken King. A Cabal assault team lead by Valus Tlu'urn and Valus Mau'ual have invaded the Dreadnaught, and are attempting to blow up the ship's core, threatening to destroy the entire system.[1][2]
Walkthrough
Mausoleum
Fight through or run past the small number of Hive and Cabal fighting each other and enter the Cabal ship.
Variable Dialogue
- "The Vanguard intercepted a signal; a message from the Cabal way outside the Solar System. A direct order to crash the ship, make a beachhead, and take out the Taken King. Now that's loyalty."
Dantalion Exodus VI
This first room will be one of the first variable encounters. This room can be filled with Cabal.
Defeat all enemies, making sure to run past the fire gate before it goes up. This fire gate can severely damage, if not outright kill, Guardians who try to run past.
Miniboss: Goliath Tank
A Goliath Tank will emerge from a large set of doors. This fight will be relatively difficult due to fighting the tank in a confined space, but can be done easily enough so long as players pay attention to wear enemies are located and where the tank is aiming its cannon. Shoot the tank's boosters to bring it down quickly.
Once the tank is defeated, head into the next room for another variable encounter. This room can be filled with Taken.
Variable Dialogue
- "I heard Ikora say once that the Cabal have six words for advance, and none for retreat. I'm not one for fancy speeches, so when you find them... shoot them?"
The Bridge
The next area opens up and is filled with Cabal. Fight past them to get to the final area.
Variable Dialogue
- "So, the Bond Brothers may not even know that the Primus was taken. This whole thing could be a power play to get their dead commander back. That's the hold the empire gets on their loyalty, Guardians. Loyalty beyond death!"
- "I bet those brother's don't even know that their commander is dead. Their attack might be some kind of ultimatum." *Deep, monotone voice* "'Give us the Primus, or we blow up the ship.'"
The Narthex
Have Ghost scan the bombs to start the boss fight.
Boss: Valus Mau'ual
Mau'ual will be the first to appear. He has no ranged attacks, but he will consistently lunge at your fireteam with his sword and jetpack, which has a fairly large damage radius. This attack can also knock back guardians and kill them if they hit the walls. Also, a unique enemy called Psion Burners will start appearing in this fight. Bring Mau'aul down to 40% health, and he will retreat.
Boss: Valus Tlu'urn
Next, Tlu'urn will come out. He moves less aggressively than Mau'ual, but instead attacks using a mortar. This mortar will telegraph where each explosion will hit on the ground, so keep moving to avoid getting hit. Approaching Tlu'urn will make him do an attack similar to Mau'ual, but with a smaller area of effect. Bring him down to 40% health, and he'll retreat as well. Clear out all enemies to activate the final phase of the fight.
Boss: Valus Mau'ual and Valus Tlu'urn
Both Shield Brothers will now appear, except each one has an added ability: Mau'ual's sword attack now does solar damage and leaves behind a lingering fire trap. Tlu'urn is now protected by an overshield that blocks all attacks; however, entering his shield and forcing him to move will lower the shield. On top of that, killing one of the brothers will cause the other to gain the abilities of the dead brother.
Variable Dialogue
- "I mostly keep doing this Vanguard thing for the perks, and the bragging rights, but I guess it's nice to keep the system from exploding too."
- "I hear that the Cabal are big on honor. But look at their actions, not their words. You've put an end to war criminals. Butchers. And, you've shown the empire what the Vanguard's all about. Nice work."