The Reckoning: Difference between revisions

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After completing the first objective of killing [[taken]], a black gate opposite of the cliff will open presenting a bridge that the player will have to construct, to construct the bridge, the player will initially have a 50 second timer to capture the first section of the bridge and 30 seconds on the rest.
After completing the first objective of killing [[taken]], a black gate opposite of the cliff will open presenting a bridge that the player will have to construct, to construct the bridge, the player will initially have a 50 second timer to capture the first section of the bridge and 30 seconds on the rest.
The enemies on the bridge will consist of mainly 3 types, hordes of taken thrall will attach from behind and the front, accompanied with a major enemy that spawns each time the player captures a section of the bridge, and from both sides on top of floating pyramids snipers.
The enemies on the bridge will consist of mainly 3 types, hordes of taken thrall will attach from behind and the front, accompanied with a major enemy that spawns each time the player captures a section of the bridge, and from both sides on top of floating pyramids snipers.
Upon capturing the final section of the bridge a portal will appear, taking the player into an obscure area surrounded by pillars with 2 named boss [[Knight]] that have a large amount of resistance and health, the player will need to kill both of them before the timer reachs 0, to make that possible he will need to kill a major enemy that ramdomly spawn on one of the 4 corners of the map, by doing so a well of light will appear, granting a great damage buff to all players that are within.
Upon capturing the final section of the bridge a portal will appear, taking the player into an obscure area surrounded by pillars with 2 named boss [[Knight]] that have a large amount of resistance and health, the player will need to kill both of them before the timer reachs 0, to make that possible they will need to kill a major enemy that randomly spawns on one of the 4 corners of the map. Once killed, the major will drop a well of light that greatly buffs all damage done to the bosses.


==Tier III Guide==
==Tier III Guide==