Headless One: Difference between revisions

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|weapon(s)= [[Splinter]]
|weapon(s)= [[Splinter]]
|abilities= High Durability <br> Rapid Movement <br> Teleport <br> Darkness Smash <br> Darkness Barrier <br> [[Acolyte Grenade]] <br> Poison Cloud  
|abilities= High Durability <br> Rapid Movement <br> Teleport <br> Darkness Smash <br> Darkness Barrier <br> [[Acolyte Grenade]] <br> Poison Cloud <br> Drop Pumpkin Charge
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The '''Headless Ones''' are [[Knight]]s that were once [[Human]]s, [[Exo]]s and [[Guardian]]s that were transformed into headless entities with pumpkin heads.  
The '''Headless Ones''' are [[Knight]]s that were once [[Human]]s, [[Exo]]s and [[Guardian]]s that were transformed into headless entities with pumpkin heads.  

Revision as of 13:03, October 15, 2021

Headless One
HeadlessOneInfo.jpg
Biographical information

Species:

Human(formerly)
Exo (formerly)
Guardian (formerly)

Type:

Knight

Mission:

Haunted Sectors Playlist

Combat information

Weapon(s):

Splinter

Abilities:

High Durability
Rapid Movement
Teleport
Darkness Smash
Darkness Barrier
Acolyte Grenade
Poison Cloud
Drop Pumpkin Charge

 

The Headless Ones are Knights that were once Humans, Exos and Guardians that were transformed into headless entities with pumpkin heads.

Gameplay

The Headless Ones are an exclusive enemy that appear in the Haunted Sectors activity during Festival of the Lost. They act as enforcers and protectors to the overseers of their Lost Sectors.

In order to face one of the Headless Ones, the players must complete one of their summoning rituals which will spawn in a random area around the Lost Sector. These rituals have a set timer and if they are not completed, the players will miss an opportunity to kill one of the Headless Ones. Whether or not if the Guardian is near the ritual or on top of it, as the Headless One spawns the players will be flung back from the ritual.

Unlike other Knights, the Headless Ones have two new abilities. These include the Darkness Barrier in which instead of summoning a single Wall of Darkness, they summon in three to add in better coverage from incoming fire. They also summon in a Poison Clouds which were an ability only exclusive to Hive Wizards.

Gallery

List of Appearances

References