Aeon Maul: Difference between revisions

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[[Guardians]] must get out of the way very quickly or the splash damage will make short work of them. Even if their target is behind cover, Hydras will still fire them anyway to either flush them out or suppress their targets. This can be exploited like all other enemy fire, for Hydras will keep firing at the player's last known position.
[[Guardians]] must get out of the way very quickly or the splash damage will make short work of them. Even if their target is behind cover, Hydras will still fire them anyway to either flush them out or suppress their targets. This can be exploited like all other enemy fire, for Hydras will keep firing at the player's last known position.


==List of Appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''

Revision as of 15:39, May 27, 2021

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Aeon Maul
Vex hydra e3.jpg
Production overview

Manufacturer:

Vex

Weapon type:

Dual Siege Cannons

Min-max accuracy:

Perfect

Min-max impact:

Very High

Min-max stability:

Perfect

Min-max magazine:

Infinite

Specifications

Feed system:

Exotic Matter

Ammunition type:

Void Bolts

Fire mode:

Full-auto

Rate of fire:

Fast

Damage:

Void

Effective range:

Mid

Service history

In service:

Vex

Affiliation:

Hydras

 

The Aeon Maul is a type of Vex all-range heavy weaponry employed exclusively by Hydras. It functions like rapid-fire dual Torch Hammers and deals Void damage.

Gameplay

Guardians must get out of the way very quickly or the splash damage will make short work of them. Even if their target is behind cover, Hydras will still fire them anyway to either flush them out or suppress their targets. This can be exploited like all other enemy fire, for Hydras will keep firing at the player's last known position.

List of appearances

References