Blood Guard Incendior: Difference between revisions
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m (Fortification Substrate enforcers are NOT Blood Guard Incendiors. They are merely gold Incendiors.) |
(Blood Guard Incendiors can be seen with void shields too.) |
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|Weight= | |Weight= | ||
|Weapon(s)= [[Cabal Magma Launcher]] | |Weapon(s)= [[Cabal Magma Launcher]] | ||
|Abilities= [[Solar]] Shield <br> Magma Burn Effect <br> Magma Malfunction <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Strafe Thrusters <br> Limited Flight <br> Cabal Melee | |Abilities= [[Solar]] Shield <br> [[Void Shield]] <br> Magma Burn Effect <br> Magma Malfunction <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Strafe Thrusters <br> Limited Flight <br> Cabal Melee | ||
}} | }} | ||
'''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]] | '''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]] seen in high commanding possitions. | ||
==Gameplay== | ==Gameplay== |
Revision as of 09:23, April 20, 2021
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Blood Guard Incendior | |
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Blood Guard Incendiors are a Major variant of the Incendior seen in high commanding possitions.
Gameplay
Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and Solar absorption shielding grants them more durability, therefore giving them more chances to incinerate Guardians. Their Cabal Magma Launchers are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strip the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor.