Exile's Curse: Difference between revisions

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**Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration.
**Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration.
**Slideshot: Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
**Slideshot: Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
*'''2nd Perk Slot'''
**Vorpal Weapon: Increased damage against bosses, vehicles, and Guardians with their Super active.
**High-Impact Reserves: Rounds at the end of the magazine deal more damage.
**Celerity: Gain the following effects while you are the last living member of your fireteam:
• Increased target acquisition
• Increased handling and reload speed
• Reduced flinch from incoming fire
**Kickstart: Gain bonus damage and charge rate during a slide after sprinting for a short duration.


==Lore==
==Lore==

Revision as of 11:53, April 16, 2021

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Exile's Curse
D2S Exile's Curse.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Fusion rifle

Min-max magazine:

6-7 (Destiny)
5 (Destiny 2)

Specifications

Ammunition type:

Arc

Service history

Affiliation:

Cult of Osiris

 

"It's a blessing in disguise."
— Weapon description

Exile's Curse is a Legendary Fusion rifle that can be obtained from the Trials of Osiris.

Perks

This section needs expansion. You can help Destinypedia by expanding it.
  • High-Impact Frame: Slow-firing and high-damage. This weapon is more accurate when stationary and aiming down sights.
  • Charge Perks
    • Liquid Coils: Slower-building charge for higher damage.

• Increases impact damage • Slower charge time

    • Enhanced Battery: Strong battery life.

• Increases magazine size

    • Ionized Battery: Large heavy battery.

• Greatly increases magazine size • Greatly decreases reload speed

    • Particle Repeater: Constrains recoil for every bolt.

• Increases stability

    • Projection Fuse: Distance optimizations.

• Increases range

  • 1st Perk Slot
    • Quickdraw: This weapon can be drawn unbelievably fast.
    • Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration.
    • Slideshot: Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • 2nd Perk Slot
    • Vorpal Weapon: Increased damage against bosses, vehicles, and Guardians with their Super active.
    • High-Impact Reserves: Rounds at the end of the magazine deal more damage.
    • Celerity: Gain the following effects while you are the last living member of your fireteam:

• Increased target acquisition • Increased handling and reload speed • Reduced flinch from incoming fire

    • Kickstart: Gain bonus damage and charge rate during a slide after sprinting for a short duration.

Lore

"Welcome to the Trials of Osiris!" Saint-14's booming voice rippled across the Shrine like an avalanche.

Katake felt fear wash over him as he advanced toward Pillar. He had heard stories of great and powerful Guardians using Trials as a proving ground, and now they had a legend challenging them to lead. A time for leaders, but that time was not his. He was far more inclined to rewards reaped from victories, and the security of the Reef. The future discarded both those sentiments with callous indignation. This was not a time to look to the future. This was a time to escape it.

"One of 'em's crossed… peeled off toward C-point." Crimiq-5 crackled over radio.

"I'm on it." Katake moved right to cut off the opposing team's flanking advance.

"You're out of my sight-line, Katake."

He met eyes with a flanking Titan barreling toward him, Shotgun in hand. Katake raised his Fusion Rifle, and it whirred to life. The noise carried, and the Titan leapt into a charged meteoritic eruption. Fusion energy ripped through the crackling bolt to no avail as it descended on him.

Katake ran.

"Crimiq… THUNDERCRASH… HELP! NOW—"

Thunder.

"YES!" Saint-14's voice boomed.

There was a sliver of his being left after the crash. A root, held on baited hook just below a placid screen. A chaos waiting to be returned to order. Somewhere, a Ghost hummed with patience. Soon the Light would fill Katake again and he would live.

List of appearances

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