The Dark Priestess: Difference between revisions
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==The Dark Priestess Enemies== | ==The Dark Priestess Enemies== | ||
===Fallen=== | ===Fallen=== | ||
*[[Brig]] | |||
*[[Dreg]] | *[[Dreg]] | ||
*[[Marauder]] | *[[Marauder]] | ||
*[[Shank]] | *[[Shank]] | ||
*[[Tracer Shank]] | |||
*[[Wretch]] | *[[Wretch]] | ||
*[[Vandal]] | *[[Vandal]] | ||
**[[Resilient Vandal]] | *[[Resilient Dreg]] | ||
*[[Resilient Wretch]] | |||
*[[Resilient Marauder]] | |||
*[[Resilient Vandal]] | |||
*[[Resilient Captain]] | *[[Resilient Captain]] | ||
Line 50: | Line 53: | ||
*[[Hobgoblin]] | *[[Hobgoblin]] | ||
*[[Minotaur]] | *[[Minotaur]] | ||
*[[ | *[[Iso Minotaur]] | ||
*[[ | *[[Quantum Hobgoblin]] | ||
*[[Quantum Wyvern]] | |||
=== | ===Heroic Champions=== | ||
*[[Overload Captain]] | *[[Overload Captain]] | ||
*[[Barrier Servitor]] | *[[Barrier Servitor]] | ||
===Bosses=== | ===Bosses=== | ||
*[[Captain, House Salvation]] | |||
*[[Sniksis, House Salvation]] | *[[Sniksis, House Salvation]] | ||
*[[ | *[[Piksis, House Salvation]] | ||
*[[Yamiks Prime, House Salvation]] | *[[Yamiks Prime, House Salvation]] | ||
*[[ | *[[Kridis, Dark Priestess]] | ||
==Trivia== | ==Trivia== |
Revision as of 06:25, February 4, 2021
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The Dark Priestess | |
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Player(s): |
1-3 |
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Objective(s): |
Defeat Eramis's military Commander, Kridis, Dark Priestess. |
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
The Dark Priestesses is a Empire Hunt mission in the Beyond Light expansion.
It is the third of the three Empire Hunts and it takes places over at Riis-Reborn, where you have to face and take out Kridis, Dark Priestess, a House of Salvation Baroness and a member of the Dark Council.
Objectives
- Find Kridis
- Defeat the Fallen
- Defeat Kridis
Gameplay
The Dark Priestess
After defeating Yamiks Prime, a barrier will open to reveal the pathway to Kridis. The Dark Priestess is found within the middle of arena idle in a stasis pose and approaching her will initiate the encounter as rises from her stance and enters battle. She will spawn a wave of Marauders and Wretches to tackle Guardians and caution must be taken as Kridis will occasionally freeze players with her Stasis blasts while her reinforcements attack mercilessly.
Unlike Praksis who throws Stasis grenades and Phylaks who does a Stasis ground smash, Kridis is capable of generating special projectiles of Stasis and blast them to the direction of the Guardians. Players are advised to move swiftly, jump around or find cover to avoid getting trapped by the blasts. Kridis is also unique for her ability to generate Stasis swords and will follow players around as she attempts to inflict damage on them with her swords. She is also capable of unleashing a devastating Ultra Smash attack which can kill the players or launch off the arena to their eventual deaths.
As more of Kridis's health is depleted, she will encase herself with a white immunity shield and become safe from all damage. Three Defiled Servitors will spawn across three platform and each need to be defeated to disable her shielding. She will then spawn another wave of reinforcements and then create another immunity shield with more Defiled Servitors and this cycle will continue until she is defeated. Kridis is formidable foe and highly durable. In elected difficulties, she features the same gameplay mechanics, however her Stasis abilities pose a huge challenge and it is recommended players avoid getting frozen by her crystal blasts. They can seek refuge near the entrance of the arena as Kridis will not venture into that area. With a sustainable amount of firepower and understanding of her mechanics, Kridis can be defeated.
Transcript
(TBA)
The Dark Priestess Enemies
Fallen
- Brig
- Dreg
- Marauder
- Shank
- Tracer Shank
- Wretch
- Vandal
- Resilient Dreg
- Resilient Wretch
- Resilient Marauder
- Resilient Vandal
- Resilient Captain
Vex
Heroic Champions
Bosses
- Captain, House Salvation
- Sniksis, House Salvation
- Piksis, House Salvation
- Yamiks Prime, House Salvation
- Kridis, Dark Priestess
Trivia
(TBA)