Shadebinder: Difference between revisions
→Abilites
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===Super=== | ===Super=== | ||
*'''[[Winter's Wrath]]''' - Summon a powerful Stasis staff. While your super is active: | *'''[[Winter's Wrath]]''' - Summon a powerful Stasis staff. While your super is active: | ||
** | **Fires Stasis projectiles that freeze targets upon impact. | ||
***Unleash a powerful shockwave that shatters nearby frozen targets. | |||
===Grenades=== | |||
*'''Glacier Grenade''' – A grenade that creates walls out of Stasis shards to block damage and freeze targets; these walls can be shattered for damage. | |||
*'''Duskfield Grenade''' – A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume. | |||
*'''Coldsnap Grenade''' – A grenade that freezes on impact and sends another seeker to find and freeze targets. | |||
===Melee=== | |||
*'''Penumbral Blast''' - Fires Stasis energy from your staff and freeze opponents in their tracks. | |||
===Movement=== | |||
*'''Balanced Glide''' — Glide jump ability provides bonuses to both speed and control. | |||
*'''Burst Glide''' — Upgrades Glide for strong speed boosts. | |||
*'''Controlled Glide''' — Glide jump ability provides better directional control while in the air. | |||
===Class Abilites=== | |||
*'''Healing Rift''' — Conjure a well of Light that continually heals those inside it. | |||
*'''Empowering Rift''' — Conjure a well of Light that increases the attack power of those inside it. | |||
===Aspects=== | |||
*'''Iceflare Bolts''' - Shattering a frozen target spawns seekers that track and freeze other nearby targets. | |||
*'''Frostpulse''' - Casting your Rift generates a shockwave that freezes nearby combatants. | |||
==Lore== | ==Lore== |