Nightmare: Difference between revisions

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==Gameplay==
==Gameplay==
Nightmares are [[Major]] and [[Ultra]] enemies that debuted in ''[[Shadowkeep]]'' and are primarily encountered in [[Lost Sector]]s and during endgame activities like [[Nightmare Hunts]] and [[Alters of Sorrow]] on the [[Moon]]. They often drop phantasmal orbs upon death that grants players an ''Unstable Essence'' damage buff on all other Nightmare enemies for ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway and if there are no current Nightmare enemies standing then.
Nightmares are [[Major]] and [[Ultra]] enemies that debuted in ''[[Shadowkeep]]'' and are primarily encountered in [[Lost Sector]]s and during endgame activities like [[Nightmare Hunts]] and [[Alters of Sorrow]] on the [[Moon]]. They drop phantasmal orbs upon death that grants players an ''Unstable Essence'' damage buff on all other Nightmare enemies for ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway and if there are no current Nightmare enemies standing then.


[[Ultra]]-tier Nightmares, especially the ones found in Nightmare Hunts, have an additional mechanic that renders them intangible in a reddish-black miasma form after they spawn Nightmare mobs; forcing players to clear them first to initiate the next damage phase.
[[Ultra]]-tier Nightmares, especially the ones found in Nightmare Hunts, have an additional mechanic that renders them intangible in a reddish-black miasma form after they spawn Nightmare mobs; forcing players to clear them first to initiate the next damage phase.

Revision as of 10:37, September 11, 2020

Nightmare
Guardian is fighting against Crota Phantasm
 

"The Nightmares appear to be extracted from our very psyche—violent manifestations that wreak havoc, tormenting us with our past trauma. They tease us with a life we once knew, prying into our minds and attacking our most vulnerable points. This assault on our emotions is aimed to weaken us and our sense of purpose."
— Eris Morn.

Nightmares are apparitions created by the Pyramids using the power of the Darkness, manifesting as past figures and enemies to exploit the worst fears of Guardians and other beings. First appearing following the discovery of the Pyramid on Luna, the Nightmares include phantoms of some of The Guardian's deadliest foes, including Crota, Fikrul and Ghaul.

Overview

Nightmares are drawn from the psyche of Guardians and other beings, appearing as fallen foes or allies associated with painful or traumatic memories. They resemble their living counterparts flawlessly and share all of their abilities, but are shrouded in a miasma of red-black haze that extrudes tendrils radiating away from the Nightmare at its core.

Though found across the Solar System, the Nightmares can be encountered primarily near and in the Scarlet Keep citadel. Beyond the Moon, they roost in Lost Sectors taking the forms of its previous enemy tenants.

Before the events of the Shadowkeep campaign, the Hive of the Hidden Swarm had experimented with various ways to harness the phantasmal essence of the Luna Pyramid and created a means to immunize themselves from its trauma-influenced abilities. Under the command of the Daughters of Crota, they even attempted to recreate Oryx, the Taken King as a Nightmare or even as a true version of himself; a necessary violation of the Sword Logic, since the Taken King was never succeeded by his killers. Unable to conjure Nightmares themselves, however, the Swarm opted instead to make use of the Nightmares conjured by Eris and the Guardians[1]

Initially thought to be limited to targeting traumas related to Guardians, a week after containment efforts began, a Nightmare of significance was sighted in the Anchor of Light, intriguingly titled after Mithrax, the Forsaken as a fear. It is stated that the creation of Nightmares can reach across the Galaxy.

Gameplay

Nightmares are Major and Ultra enemies that debuted in Shadowkeep and are primarily encountered in Lost Sectors and during endgame activities like Nightmare Hunts and Alters of Sorrow on the Moon. They drop phantasmal orbs upon death that grants players an Unstable Essence damage buff on all other Nightmare enemies for ten seconds. Nightmare bosses are often accompanied by two Major mob enemies that can respawn if destroyed, most often when boss health reaches halfway and if there are no current Nightmare enemies standing then.

Ultra-tier Nightmares, especially the ones found in Nightmare Hunts, have an additional mechanic that renders them intangible in a reddish-black miasma form after they spawn Nightmare mobs; forcing players to clear them first to initiate the next damage phase.

Nightmares have an chance of dropping Phantasmal Fragments and even rarer Phantasmal Cores as a resource to craft weapons and Dreambane Armor at the Lectern of Enchantment, which are unlocked from Nightmare Essence quests (which can drop from bosses during Nightmare Hunts). Even certain armor mods equipped to Dreambane armor are effective in both warding and boosting damage against Nightmare enemies.

Unique Forces

Fallen

Hive

Cabal

Scorn

Vex

Known Nightmares

Major Nightmares

Minor Nightmares

List of Appearances

Trivia

  • In a few bounties when the Haunted Forest was created, it is implied that the Vex are capable of creating Nightmares of their very own that prey on our greatest fears,[2] Ikora even asked if they would create shades of ourselves.[3]

References