The Infantine: Difference between revisions

From Destinypedia, the Destiny wiki

No edit summary
Line 1: Line 1:
{{stub}}
{{Boss infobox
{{Boss infobox
|name= The Infantine
|name= The Infantine
|image=[[File:The_Infantine.jpeg|300px]]
|image=[[File:The_Infantine.jpg|300px]]
|species= [[Hive]]
|species= [[Hive]]
|faction= [[Blood of Oryx]]
|faction= [[Blood of Oryx]]
Line 18: Line 17:
==Gameplay==
==Gameplay==
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.
==Gallery==
<GALLERY>
File:The Infantine.jpeg|A Guardian battling the Infantine.
</GALLERY>


==Trivia==
==Trivia==

Revision as of 15:57, August 16, 2020

The Infantine
The Infantine.jpg
Biographical information

Species:

Hive

Faction:

Blood of Oryx

Rank:

Ultra

Class:

Ogre

Gender:

Neutral

Combat information

Mission:

Summoner's Circle

Abilities:

Void Eye Blast
Ground Slam
Berserk Mode
High Durability
Tremor Debuff

 

The Infantine is a massive Ogre in the Dreadnaught that is encountered in Story Mission Summoner's Circle. The Hive are attempting to infuse it with Taken power, but Eris Morn has the Guardian intervene by summoning the Ogre early.

Gameplay

The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as Thralls, Cursed Thralls, Knights, and other Ogres.

Gallery

Trivia

  • The Infantine was formerly named Lost Dreadnaught during production of The Taken King.
  • The infantine's size is comparable to Phogoth, being at almost the same height, making it one of the largest Ogres in the series.

List of appearances

References


Template:BossD1