Pyramid Scale: Difference between revisions
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'''Pyramid Scales''' are | '''Pyramid Scales''' are entities deployed by the [[Pyramids]]. They have been observed on [[Io]], where they inject [[Darkness]] into regions of [[Echo Mesa]] to undo the [[Traveler]]'s work. | ||
==Overview== | ==Overview== | ||
Pyramid Scales | Pyramid Scales seem to be essentially miniature [[Pyramids]], being about the size of a [[jumpship]]. Unlike their larger counterparts, which are simple tetrahedrons, Pyramid Scales are hexahedrons with a projecting tetrahedral extension hovering below their underside. They were first sighted over the [[Echo Mesa]] on Io, empowering the enemies of humanity that flock towards them and reap of their paracausal power. Pyramid Scales also begin the [[Contact]] Activity, in which Guardians must fight to contain their [[Darkness]] in [[Gambit]] fashion; by killing the enemies that drop Dark Motes, banking them back to the Pyramid Scale and ridding any [[Taken]] Blockers sent by [[Quria, Blade Transform]]. | ||
==Trivia== | ==Trivia== |
Revision as of 21:44, June 11, 2020
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Pyramid Scales are entities deployed by the Pyramids. They have been observed on Io, where they inject Darkness into regions of Echo Mesa to undo the Traveler's work.
Overview
Pyramid Scales seem to be essentially miniature Pyramids, being about the size of a jumpship. Unlike their larger counterparts, which are simple tetrahedrons, Pyramid Scales are hexahedrons with a projecting tetrahedral extension hovering below their underside. They were first sighted over the Echo Mesa on Io, empowering the enemies of humanity that flock towards them and reap of their paracausal power. Pyramid Scales also begin the Contact Activity, in which Guardians must fight to contain their Darkness in Gambit fashion; by killing the enemies that drop Dark Motes, banking them back to the Pyramid Scale and ridding any Taken Blockers sent by Quria, Blade Transform.
Trivia
The first Pyramid Scale was seen in the Garden of Salvation Raid, right after killing the Sanctified Mind, Sol Inherent, the remnants of the Pyramid it protects seemingly flies up and reveals a Scale.
Pyramid Scales seem to be "dropships" for the Darkness enemy type, similar to Skiffs for Fallen enemies and Tombships for Hive Enemies. This implies the existence of some sort of "infantry" forces for the Darkness.