Champion: Difference between revisions
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==Overview== | ==Overview== | ||
Champions come in three varieties; Barrier, Overload, and Unstoppable. A given enemy race has a Champion for two of the three types, and can be easily identified by red, tendril-like growths and dark coloration | Champions come in three varieties; Barrier, Overload, and Unstoppable. A given enemy race has a Champion for two of the three types, and can be easily identified by red, tendril-like growths and dark coloration. | ||
* '''Barrier''' Champions behave the most like regular bosses, but once they are damaged to an extent, they will deploy a dome shield that regenerates their health while allowing them to continue attacking | * '''Barrier''' Champions behave the most like regular bosses, but once they are damaged to an extent, they will deploy a dome shield that regenerates their health while allowing them to continue attacking. | ||
* '''Overload''' Champions have health regeneration and accelerated ability regeneration, allowing them to use these abilities aggressively | * '''Overload''' Champions have health regeneration and accelerated ability regeneration, allowing them to use these abilities aggressively. | ||
* '''Unstoppable''' Champions have immense damage resistance and will attack relentlessly from all ranges | * '''Unstoppable''' Champions have immense damage resistance and will attack relentlessly from all ranges. | ||
Each type of Champion has a corresponding type of player weapon or ability that can be used to counter their special attribute. They will stun the Champion temporarily and will notify all nearby players with a sound and a text prompt. Anti-Champion capability can be most easily acquired through the [[Artifact#Destiny_2_Artifacts|Seasonal Artifact]] with unlockable weapon mods and armour mods that allow class abilities to counter Champions. Some [[Exotic]] weapons also have Anti-Champion capability. | |||
* Anti-Barrier weapons will bypass defences such as those utilized by [[Phalanx]]es and [[Hydra]]s and do extra damage to [[Titan (class)|Titan]] Barricades in PvP modes. [[Taken Phalanx]] shields cannot be bypassed. | * Anti-Barrier weapons are the only weapons capable of damaging a Barrier Champion's shield. They will also bypass defences such as those utilized by [[Phalanx]]es and [[Hydra]]s and do extra damage to [[Titan (class)|Titan]] Barricades in PvP modes. [[Taken Phalanx]] shields cannot be bypassed. | ||
* Overload weapons will decrease | * Overload weapons require concentrated fire to stun Overload Champions and disable their health regeneration. They will also decrease the damage output of other enemies and delay PvP opponent ability regeneration. Overload abilities take effect immediately. | ||
* Unstoppable weapons will stagger unshielded enemies, and produce an explosive effect capable of splash damage. | * Unstoppable weapons typically require a moment of aiming without firing to engage its effects before they can stun Unstoppable Champions and disable their damage resistance. They will also stagger other unshielded enemies, and produce an explosive effect capable of splash damage. Unstoppable abilities take effect immediately. | ||
==List of Champions== | ==List of Champions== |
Revision as of 13:07, May 6, 2020
Champions are special boss enemies introduced in Shadowkeep. They appear in The Ordeal, seasonal activites, on the Moon, and in the Garden of Salvation Raid.
Overview
Champions come in three varieties; Barrier, Overload, and Unstoppable. A given enemy race has a Champion for two of the three types, and can be easily identified by red, tendril-like growths and dark coloration.
- Barrier Champions behave the most like regular bosses, but once they are damaged to an extent, they will deploy a dome shield that regenerates their health while allowing them to continue attacking.
- Overload Champions have health regeneration and accelerated ability regeneration, allowing them to use these abilities aggressively.
- Unstoppable Champions have immense damage resistance and will attack relentlessly from all ranges.
Each type of Champion has a corresponding type of player weapon or ability that can be used to counter their special attribute. They will stun the Champion temporarily and will notify all nearby players with a sound and a text prompt. Anti-Champion capability can be most easily acquired through the Seasonal Artifact with unlockable weapon mods and armour mods that allow class abilities to counter Champions. Some Exotic weapons also have Anti-Champion capability.
- Anti-Barrier weapons are the only weapons capable of damaging a Barrier Champion's shield. They will also bypass defences such as those utilized by Phalanxes and Hydras and do extra damage to Titan Barricades in PvP modes. Taken Phalanx shields cannot be bypassed.
- Overload weapons require concentrated fire to stun Overload Champions and disable their health regeneration. They will also decrease the damage output of other enemies and delay PvP opponent ability regeneration. Overload abilities take effect immediately.
- Unstoppable weapons typically require a moment of aiming without firing to engage its effects before they can stun Unstoppable Champions and disable their damage resistance. They will also stagger other unshielded enemies, and produce an explosive effect capable of splash damage. Unstoppable abilities take effect immediately.
List of Champions
List of Appearances
- Destiny 2
- Shadowkeep (First appearance)
- Season of the Undying
- Season of Dawn
- Season of the Worthy