Overload Minotaur: Difference between revisions
From Destinypedia, the Destiny wiki
(changed “Anti-Overload” to simply “Overload”,as the game does not refer to the artifact mod as Anti Overload.) Tag: Mobile edit |
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|name= Overload Minotaur | |name= Overload Minotaur | ||
|Species= [[Vex]] | |Species= [[Vex]] | ||
|Collectives= [[Vex Sol Collective]] <br> [[Sol Divisive]] | |Collectives= [[Vex Sol Collective]] <br> [[Sol Divisive]] <br> [[Precursors]] | ||
|Functions= Heavy Infantry <br> Berserker Unit | |Functions= Heavy Infantry <br> Berserker Unit | ||
|Mission= [[Patrol]] the [[Moon]] <br> [[The Ordeal]] <br> [[Garden of Salvation]] | |Mission= [[Patrol]] the [[Moon]] <br> [[The Ordeal]] <br> [[Garden of Salvation]] |
Revision as of 20:28, May 3, 2020
Overload Minotaur | |
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Overload Minotaurs are elite Minotaur units belonging to the Vex with enhanced ability regeneration. Once a target is spotted, the Minotaur will attempt to narrow the distance between the enemy, rapidly teleporting and occasionally shooting along the way, before striking them with its melee. After this, the Minotaur will near-instantly regain this rage and charge it's foes once again. To prevent this and allow some time for damage, a Guardian must use Overload Rounds, which will pull the Minotaur out of it's unwarranted rage and provide some time for damage while it's staggered before it gets back up to continue it's wrath.
List of Appearances
- Destiny 2
- Shadowkeep (First appearance)