Paracausality: Difference between revisions

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==Trivia==
==Trivia==
*Throughout the game, there has been an established difference between ''Paracausal'' and ''[[Acausality|Acausal]]''. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems.
*Throughout the game, there has been an established difference between ''Paracausal'' and ''[[Acausality|Acausal]]''. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems, while the Darkness itself is acausal.


==List of appearances==
==List of appearances==

Revision as of 21:24, March 18, 2020

Paracausality is a category used to refer to abilities, events or entities which seem to violate causality (i.e. the principle that all effects must have a preceding cause). It is also commonly referred to as "magic".

Examples

Trivia

  • Throughout the game, there has been an established difference between Paracausal and Acausal. Para- is a prefix meaning "beside; adjacent to", while causal refers to the physics of cause and effect. Paracausal is not the same as acausal, which is the opposite of causality with the Greek prefix a- ("not, without"). Paracausal thus means the Light and the Darkness obey physics which ignore or sidestep conventional cause-and-effect systems, while the Darkness itself is acausal.

List of appearances

References