Forum:World of Machines: Difference between revisions

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Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go.
Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go.


===Eye of Hezen===
===[[Forum:Eye of Hezen|Eye of Hezen]]===
After reaching the end of the hallway, players must go through a quick jumping puzzle in a chamber of radiolaria. After the jumping puzzle, players will enter a large circular room surrounded by radiolaria, with a radiolaria pool in the centre of the room. To start the encounter, all players must stand around the pool of radiolaria in the centre.
After reaching the end of the hallway, players must go through a quick jumping puzzle in a chamber of radiolaria. After the jumping puzzle, players will enter a large circular room surrounded by radiolaria, with a radiolaria pool in the centre of the room. To start the encounter, all players must stand around the pool of radiolaria in the centre.


When the encounter begins, the [[Forum:Eye of Hezen|Eye of Hezen]] will rise from the middle of the pool. 10 tentacles will also rise from the pool and surround the boss. The room will soon begin filling with [[Forum:Radiolarian Goblin|Radiolarian Goblins]] and players will have to kill them in waves, while also avoiding blows with the Eye of Hezen's tentacles.
When the encounter begins, the [[Forum:Eye of Hezen|Eye of Hezen]] will rise from the middle of the pool. 10 tentacles will also rise from the pool and surround the boss. The room will soon begin filling with [[Forum:Radiolarian Goblin|Radiolarian Goblins]] and players will have to kill them in waves, while also avoiding blows from the Eye of Hezen's tentacles.


After killing the first wave of Goblins, five platforms will rise from the radiolaria around the centre platform in the room. Every 30 seconds, players will get a debuff from the boss called 'Radiolarian Poisoning'. You can tell a player is poisoned by looking at their body. If their body is glowing white, then they are poisoned. To clear the debuff a player must stand on one of the platforms that extended, and they have 30 seconds to do it.  
After killing the first wave of Goblins, five platforms will rise from the radiolaria around the centre platform in the room. Every 30 seconds, players will get a debuff from the boss called 'Radiolarian Poisoning'. You can tell a player is poisoned by looking at their body. If their body is glowing white, then they are poisoned. To clear the debuff a player must stand on one of the platforms that extended, and they have 30 seconds to do it.  
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==Rewards==
==Rewards==
*'''Two Pronged Assault''' ([[Legendary]] [[Scout rifle]])
*''Weapons''
*'''Future Sins''' (Legendary [[Sidearm]])
**'''Two Pronged Assault''' ([[Legendary]] [[Scout rifle]])
*'''Void's Anchor''' (Legendary [[Trace rifle]])
**'''Future Sins''' (Legendary [[Sidearm]])
*'''Past the Line''' (Legendary [[Linear fusion rifle]])
**'''Void's Anchor''' (Legendary [[Trace rifle]])
*'''One-Thousand Slaps''' (Legendary [[Auto Rifle]])
**'''Past the Line''' (Legendary [[Linear fusion rifle]])
*'''Aeon's Maul''' (Legendary [[Rocket launcher]])
**'''One-Thousand Slaps''' (Legendary [[Auto Rifle]])
*'''Hammer Torch''' (Exotic [[Grenade launcher]])
**'''Aeon's Maul''' (Legendary [[Rocket launcher]])
**'''Hammer Torch''' (Exotic [[Grenade launcher]])
 
*''Armour''
**'''Corrective Suit''' ([[Titan]] armour)
**'''Subjective Suit''' ([[Hunter]] armour)
**'''Protective Suit''' ([[Warlock]] armour)


==Trivia==
==Trivia==
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*This is the first raid to have a [[Harpy]] as the final boss.
*This is the first raid to have a [[Harpy]] as the final boss.
*This is the first raid to have the players fight two large bosses at once.
*This is the first raid to have the players fight two large bosses at once.
*Hezen will speak to the player throughout the jumping and puzzle sections of the raid. However, Hezen does not speak any known language.
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