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(→Vex) Tag: Mobile edit |
Tag: Mobile edit |
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===Anointed Enemies=== | ===Anointed Enemies=== | ||
====Fallen==== | ====Fallen==== | ||
*Anointed Captain: Larger [[Captain]] class enemy pulsating with the power of the Abstract. Armed with a [[Molten Welder]] which drops flames while traveling through the air and violently detonates upon impact, leaving behind a large pool of burning darkness. Can paint their targets with a debuff which makes them extremely susceptible to damage (lasts only a few seconds, but long enough to be killed by a massive assortment of adds. Melee attack takes time, but is fatal if it connects with a [[Guardian]]. | *'''Anointed Captain''': Larger [[Captain]] class enemy pulsating with the power of the Abstract. Armed with a [[Molten Welder]] which drops flames while traveling through the air and violently detonates upon impact, leaving behind a large pool of burning darkness. Can paint their targets with a debuff which makes them extremely susceptible to damage (lasts only a few seconds, but long enough to be killed by a massive assortment of adds. Melee attack takes time, but is fatal if it connects with a [[Guardian]]. | ||
*Anointed Shank: Larger [[Heavy Shank]] class enemy pulsating with the power of the Abstract. Rotary Cannons slowly speeds up from 75 to 240 RPM. The projectiles travel faster and deal more damage. It is capable of activating a barrier shield to protect allies while increasing their damage through it; the Shank is incapable of firing it's Cannons when doing this. Can melee enemies with an [[Arc]] discharge similar to [[S.A.B.E.R.-2]]. | *'''Anointed Shank''': Larger [[Heavy Shank]] class enemy pulsating with the power of the Abstract. Rotary Cannons slowly speeds up from 75 to 240 RPM. The projectiles travel faster and deal more damage. It is capable of activating a barrier shield to protect allies while increasing their damage through it; the Shank is incapable of firing it's Cannons when doing this. Can melee enemies with an [[Arc]] discharge similar to [[S.A.B.E.R.-2]]. | ||
*Anointed Servitor: Larger [[Servitor]] class enemy pulsating with the power of the Abstract. Eye Blasts are slower but quickly speed up while tracking targets (fires these Eye Blasts at the basic speed of a [[Prime Servitor]]). Instead of a Shield Ability, it releases a Spore Cloud which heals allies underneath it while making enemies stuck in the Spore Cloud more susceptible to damage. Has the ability to melee like an [[Ultra]] class Servitor. | *'''Anointed Servitor''': Larger [[Servitor]] class enemy pulsating with the power of the Abstract. Eye Blasts are slower but quickly speed up while tracking targets (fires these Eye Blasts at the basic speed of a [[Prime Servitor]]). Instead of a Shield Ability, it releases a Spore Cloud which heals allies underneath it while making enemies stuck in the Spore Cloud more susceptible to damage. Has the ability to melee like an [[Ultra]] class Servitor. | ||
====Hive==== | ====Hive==== | ||
*Anointed Ogre: Larger [[Ogre]] class enemy pulsating with the power of the Abstract. Eye Blasts deal [[Solar]] damage and applies the Burning Effect to enemies. When close to death, it regains all of it's health and loses the ability to fire it's Eye Blasts, instead, it becomes melee focused and quickly approaches it's opponents. In this Rage Trance, it can lunge from great distances to slam the ground, can send a shockwave forward towards enemies and can launch tracking [[Solar]] Wisps which targets an enemy and launches towards them like a missile. Ground Slams leave behind a burning area of denial and are as quick as [[Unstoppable Ogre]]s. | *'''Anointed Ogre''': Larger [[Ogre]] class enemy pulsating with the power of the Abstract. Eye Blasts deal [[Solar]] damage and applies the Burning Effect to enemies. When close to death, it regains all of it's health and loses the ability to fire it's Eye Blasts, instead, it becomes melee focused and quickly approaches it's opponents. In this Rage Trance, it can lunge from great distances to slam the ground, can send a shockwave forward towards enemies and can launch tracking [[Solar]] Wisps which targets an enemy and launches towards them like a missile. Ground Slams leave behind a burning area of denial and are as quick as [[Unstoppable Ogre]]s. | ||
*Anointed Knight: Larger [[Knight]] class enemy pulsating with the power of the Abstract. Armed with varying powerful weapons: [[Shredder]]s fire rapidly like a machine gun and slows opponents, [[Boomer]]s launch projectiles which leaves behind an area of denial which blinds and shocks targets, [[Splinter]]s launches projectiles similar to [[Gahlran, the Sorrow-Bearer|Gahlran]]'s Incendiary Rune, and [[Cleaver]]s deploy the Arc trail which tracks targets. Can cast a spell which gives grants all allies in his vicinity their respective [[Absorption shield]]. Melee takes time, but is fatal if it connects. | *'''Anointed Knight''': Larger [[Knight]] class enemy pulsating with the power of the Abstract. Armed with varying powerful weapons: [[Shredder]]s fire rapidly like a machine gun and slows opponents, [[Boomer]]s launch projectiles which leaves behind an area of denial which blinds and shocks targets, [[Splinter]]s launches projectiles similar to [[Gahlran, the Sorrow-Bearer|Gahlran]]'s Incendiary Rune, and [[Cleaver]]s deploy the Arc trail which tracks targets. Can cast a spell which gives grants all allies in his vicinity their respective [[Absorption shield]]. Melee takes time, but is fatal if it connects. | ||
*Anointed Wizard: Larger [[Wizard]] class enemy pulsating with the power of the Abstract. Capable Darkness Blasts track and can solidify these rounds into balls similar to Axion Darts. Poison Clouds now ensnare targets within and must be destroyed like a Vex Detainment Bubble. When killed, she releases a smoking ball which tracks the closest and strongest ally in the vicinity. When the Ball connects, the ally becomes a deadlier and stronger opponent, turning into a ''Possessed'' enemy, becoming an [[Ultra]] class enemy if they weren't already and is capable of the Wizard's Poison Cloud ability. This enemy now possesses an aura which increases ally firing speed, overall agility, and resilience to damage. These Wizards can defend themselves with a Ground Slam when prompted to. | *'''Anointed Wizard''': Larger [[Wizard]] class enemy pulsating with the power of the Abstract. Capable Darkness Blasts track and can solidify these rounds into balls similar to Axion Darts. Poison Clouds now ensnare targets within and must be destroyed like a Vex Detainment Bubble. When killed, she releases a smoking ball which tracks the closest and strongest ally in the vicinity. When the Ball connects, the ally becomes a deadlier and stronger opponent, turning into a ''Possessed'' enemy, becoming an [[Ultra]] class enemy if they weren't already and is capable of the Wizard's Poison Cloud ability. This enemy now possesses an aura which increases ally firing speed, overall agility, and resilience to damage. These Wizards can defend themselves with a Ground Slam when prompted to. | ||
====Vex==== | ====Vex==== | ||
*Anointed Minotaur: Larger [[Minotaur]] class enemy pulsating with the power of the Abstract. [[Torch Hammer]]s have a faster travel speed and a larger blast radius, [[Slap Rifle]]s apply a ''shock'' debuff and slows movement, and [[Vex Laser Rifle]]s fire 4 beams which have fires in randomized directions and tracks various targets. Has the ability to summon ''Shackle Harpies'', which behave like [[Supplicant]]s, but, instead of exploding, traps their prey in an Entrapment Prism, which is slowly brought to the Minotaur. If a sacrifice is brought close enough, it will activate its ''Cyclone of Purification'', which will sent a spiral of Walls of Deletion. Once the Cyclone is finished, the sacrifice will be killed. The sacrifice can be freed to end the Cyclone. Melee takes time, but is fatal if it connects. | *'''Anointed Minotaur''': Larger [[Minotaur]] class enemy pulsating with the power of the Abstract. [[Torch Hammer]]s have a faster travel speed and a larger blast radius, [[Slap Rifle]]s apply a ''shock'' debuff and slows movement, and [[Vex Laser Rifle]]s fire 4 beams which have fires in randomized directions and tracks various targets. Has the ability to summon ''Shackle Harpies'', which behave like [[Supplicant]]s, but, instead of exploding, traps their prey in an Entrapment Prism, which is slowly brought to the Minotaur. If a sacrifice is brought close enough, it will activate its ''Cyclone of Purification'', which will sent a spiral of Walls of Deletion. Once the Cyclone is finished, the sacrifice will be killed. The sacrifice can be freed to end the Cyclone. Melee takes time, but is fatal if it connects. | ||
*Anointed Hydra: Larger [[Hydra]] class enemy pulsating with the power of the Abstract. Will become immune and engage in an animation similar to the [[Templar]] completing a Ritual of Negation. Once completed, a series of [[Oracle]]s will spawn in the area, providing every Vex unit in the area with a Rotating Shield exactly like the Hydra. To remove these shields, the Oracles must be destroyed. Capable of a Temporal Shockwave, wields a more powerful [[Aeon Maul]], and has a different means of dying. When killed, it doesn't separate like a normal Hydra, instead, it violently explodes, creating a Radiolarian | *'''Anointed Hydra''': Larger [[Hydra]] class enemy pulsating with the power of the Abstract. Will become immune and engage in an animation similar to the [[Templar]] completing a Ritual of Negation. Once completed, a series of [[Oracle]]s will spawn in the area, providing every Vex unit in the area with a Rotating Shield exactly like the Hydra. To remove these shields, the Oracles must be destroyed. Capable of a Temporal Shockwave, wields a more powerful [[Aeon Maul]], and has a different means of dying. When killed, it doesn't separate like a normal Hydra, instead, it violently explodes, creating a massive Radiolarian Puddle and releasing explosive shrapnel towards its enemies. | ||
*Anointed Harpy: Larger [[Harpy]] class enemy pulsating with the power of the Abstract. Can extend itself into a position where it will utter a loud Vex cry, indicating it's going to use its Detain ability. Anyone trapped with these bubbles will slowly take damage until the bubble is destroyed or the person dies. Same rules apply to the bubble (Suppression Field). Any damage taken in these bubbles applies a quickness buff for nearby Vex units: increasing maneuverability, ability regeneration, and firing speed. Always uses an [[Aeon Maul]] and is capable of the Temporal Shockwave melee. | *'''Anointed Harpy''': Larger [[Harpy]] class enemy pulsating with the power of the Abstract. Can extend itself into a position where it will utter a loud Vex cry, indicating it's going to use its Detain ability. Anyone trapped with these bubbles will slowly take damage until the bubble is destroyed or the person dies. Same rules apply to the bubble (Suppression Field). Any damage taken in these bubbles applies a quickness buff for nearby Vex units: increasing maneuverability, ability regeneration, and firing speed. Always uses an [[Aeon Maul]] and is capable of the Temporal Shockwave melee. | ||
====Cabal==== | ====Cabal==== | ||
*Anointed Colossus | *'''Anointed Colossus''': | ||
*Anointed Centurion | *'''Anointed Centurion''': | ||
*Anointed Psion | *'''Anointed Psion''': | ||
====Scorn==== | ====Scorn==== | ||
*Anointed Screeb: | *'''Anointed Screeb''': | ||
*Anointed Abomination: | *'''Anointed Abomination''': | ||
*Anointed Chieftain: | *'''Anointed Chieftain''': | ||
====Taken==== | |||
*'''Anointed Taken Incendior''': | |||
*'''Anointed Taken Marauder''': | |||
*'''Anointed Taken Hydra''': | |||
==Rewards== | ==Rewards== |
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